There was a conquest mode in the works, where you capture nodes similar to BFII. Dunno what ever happened to it.
CTF would be neat if it was possible to balance, with different classes having different levels of mobility. It'd probably work if you restricted stuff like speeding as a jedi, jetting as a mando and rolling as a deka when you have the flag.
Hell, even if it's not possible to make both teams lose on time, you could have one-sided CTF where one team has to get the flag from the enemy territory and the defending team has to protect it. It wouldn't necessarily take that much effort to even make a gamemode like this for existing maps.
Where's teh gun duel mode? Or gun practice mode?
Saberists get them but its clear players that play gunners need them badly. You could even have some bots or npcs doing simple tasks. Like standing there or walking or running so ppl can figure how much to lead for different weapons and distances.
I never have a chance in-game to practice trick shots with arc pistols and ceilings.
Well, cool ones anyway.
This is a hella good idea. I hate the "other games have it" argument, but even Tribes: Ascend has a practice mode for learning to aim, with different kinds of enemies moving at different speeds around the map, and plenty of space to ski so you can get used to projectiles traveling at different inheritance levels.