Doesn't matter if a model is old or not you still need to credit their creator. You can only not credit the original creator if he states that it's not needed. Sometimes you also need to contact the model creator for permission if he doesn't state that you can share his work.I appreciate the feedback. As far as adding credit goes, I personally don’t see much of a point or care in this case. Majority of these models are not made using original assets or are so old the name of the creator is irrelevant. Making a list of random names is pointless in my opinion.
If they credited the original creator then you should do that too. If they ported it but did not credit in any way company or person that created the model then putting their name under "ported" is enough.Someone porting assets from another game does not mean they “created” the model. Are they giving credit to the original creator? If you are so interested, you’re more than welcome to message me regarding a specific model.
"Irrelevant names" yet you still use their content. Also if you modify original assets a lot it becomes original work. That creator needs to ask permissions for modifying previous creators work but work that comes out becomes original.“It’s not hard” - I’m not going to spend the time going back over 210 models to find an irrelevant name to put on a list when they are using unoriginal assets in the first place. No one has made these models from scratch.
It is closer than you think it is. The amount of times I've seen excuses, or ways to weasel like you are doing now, when people take my work, is not an insignificant amount. People have literally taken content I have made, posted it on artstation without a single bit of credit whatsoever, and then used that to get jobs in the gaming industry even though they literally made nothing. You might not see what you are doing is that bad, but it gets worse every time its done. Someone sees your pack, then combines some things from your pack into another pack and things get lost along the way. You have to actively be sure to give people proper attribution and can actually effect peoples chances at getting into actual dev teams. People are so willing to yoink shit that you have to stand above that. I have had to actively DMCA my content in other places because people HAVE stolen it to use it as part of their portfolios in order to get jobs. It is just an example of why not asking permission, and giving proper credit, can harm the actual people spending hundreds of hours creating these things.Your scenario isn't even close in comparison.
Well the people porting models certainly did more work than you sitting there unwilling to even mention their name. In the end though it doesn't really matter if you think it's a waste of time. If you don't bother trying to add credits then it doesn't get to be advertised here. It's as simple as that.Someone porting assets from another game does not mean they “created” the model. Are they giving credit to the original creator? If you are so interested, you’re more than welcome to message me regarding a specific model.
“It’s not hard” - I’m not going to spend the time going back over 210 models to find an irrelevant name to put on a list when they are using unoriginal assets in the first place. No one has made these models from scratch.