balance

  1. M

    Why Gungan Class would NEVER work...

    Hi, I'm Captain Obvious, here to tell you why Gungans would NEVER work in Open. Let's ignore for now the animosity the fanbase has for Jar Jar Binks. A lot of people might assume GUNgans would be gunners, but blasters are not a weapon Gungans deploy into war. Hence why the blaster Jar Jar uses...
  2. M

    {Gunslinger} - New Ability Idea for Hero and BH

    In Open, pistol (level 2 or 3) alt-fire will use ammo to charge up an extra powerful shot, once the shot is charged fully it fires automatically. The "Gunslinger" ability for Heroes and BH could let them store the charge of the alt-fire by holstering the pistol during the charge-up, so that when...
  3. M

    What should change with Super Battle Droids?

    Out of all the Open classes, Super Battle Droids are the ones I see the least played. This honestly makes it hard to judge the balance of the class, because I don't know if SBDs are underpowered or not. All I know is that I've never seen a team get carried by an SBD player, so I doubt they are...
  4. Infantry

    Flinch > barely functional knockback

    I miss flinch, I miss being able to stand toe to toe with saberists. Now it's just a hot mess of "jump swing every time, can't knock me back in the air electric boogaloo" Changing flinch to knockback was a bad call and all it did was teach every saberist to mindlessly jumpswing over and over...
  5. Manyo

    A minor variable changed everything - projectile speeds

    I'm not creating this thread necessarily to have another discussion (feel free to do so here - i had enough the last time) or another vote, i'm creating this thread to vent and clear my mind. I recently tried out B17/B16 and it hit me how much i miss slow projectile speeds in MB2's gunplay (i...
  6. {Δ} Achilles

    Alt's MB2 Manifesto

    This thread will include some (not all) of my rework ideas split into different categories, excluding anything regarding Jedi/Sith. These are all to be viewed together, and are balanced around each other. (Note: Percentages are applied to base stats, and do not stack ontop of each other)...
  7. {Δ} Achilles

    Potential fixes to 1.3 that could have been used but weren't thread

    This thread is for everyone to come up with, and debate, on ways that the Devs could have kept the more interesting and fun 1.3 feel, yet still fixed it. I'll start with my suggestions: (Note: This first set was a bunch of suggestions that I had about 3 months before 1.4 was released as a beta...
Top