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  1. UrbanKillerQC

    Moviebattles II V1.5.3 Released

    Well, ACM itself was a good mechanic IMO. discouraged turtling up and delaying the fight. Sounds like you have no idea what game design is. They removed it doing marginal changes to PBs making it worse. Now that they removed the PB non-sense and ACM aint here anymore.. it will be pretty leveled...
  2. UrbanKillerQC

    Moviebattles II V1.5.3 Released

    Well, I did say I had dropped the game. I really tried hard but when they removed ACM I had nothing to counter turtles. NOW, good PBer will still prevail but it wont be the "center" mechanic on wich everything depends on. It will now separate good from master instead of being such a ridiculous...
  3. UrbanKillerQC

    Moviebattles II V1.5.3 Released

    Regen on PB removed? FINALLY, FUCKING FINALLY. Sorry for the language but the whole turtling up this was so immensely annoying to me I stopped playing entirely. Time to reinstall. Now people wont just need to PB to win.
  4. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    "From what it sounds to me swingblocking combos would be easy and basically everyone would be encouraged to spam them even more so than now." As you said yourself... training muscle memory... Past a certain time people WILL spam swingblocks anyway. "Also it would fuck up that small gap which...
  5. UrbanKillerQC

    Technical Issue crash when switchin to saber

    Run JAMP as admin.
  6. UrbanKillerQC

    The depiction of some of those battles are totally NOT like the Star Wars I knew.

    Stormtroopers are too accurate. :^)
  7. UrbanKillerQC

    The Hovering Bug

    DEFINATLY not a bug. Don't fix what ain't broke. xD If anything that kind of things is what gives such a game its charm.
  8. UrbanKillerQC

    Technical Issue Extreme Lag ever since new patch

    I'll be honest here. I had nothing out of the ordinary when it comes to ping. You sure it ain't a problem on your end? Could be a temporary issue from your ISP or large traffic.
  9. UrbanKillerQC

    You're not dealing with the average Saiyan warrior anymore

    I ain't a Vegeta fan anymore. Memes are not cancer.
  10. UrbanKillerQC

    The ultimate, psychological key to vanquish against the Lamers army!

    Well best technique I found is stop chasing him. Team up with a guy. 1 tank and 1 distact the lamer so he does mistakes. Works very well when intentionnal ignore dosent work.
  11. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    This greatly sidetracked. I'd need to recenter this toward the actual suggestion. I ain't saying to remove swingblock alltogether. But to remove one of its quirks that makes it tedious at an unneeded level. All I suggest is letting us swing when holding block. But then I'd still have to...
  12. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    I'd like to know too. Swingblocks are like BASICS wich you cannot really do shit without. Usually games tends to avoid overcomplicating basic mechanics. That's exactly the kind of thing that get new players running out of the mod. I would understand if there was a real impact on very experienced...
  13. UrbanKillerQC

    You're not dealing with the average Saiyan warrior anymore

    I'm a big fan of Vegeta. I consider him a living meme within the MB2 community.
  14. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    Like for example. PBing I have no beef against. That requires muscle memory and prediction... And is the basis of any melee game. Even thought I suck at it. I totally dig it. Now thats a mechanic worth adding. But being FORCED to pull my finger off to start swinging is just over complicated. Ill...
  15. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    But does it add any depth? That is the question. Tedium for the sake of tedium ain't something that's usually welcomed in any game. Sure I'll get used to it. I know that. But I feel this is an unneccesary thing that only contributes to make duels more tedious. Muscle memory is one thing, I get...
  16. UrbanKillerQC

    Technical Issue Problem with PB zones.

    Might be just me indeed. Perspective can be a bitch to get used to. I'll keep trying and testing around. If I still feel something is off ill update this thread. Until then consider it problem solved.
  17. UrbanKillerQC

    Suggestion to shift the attention from overcomplication to creativity.

    I think the hardest thing to get so far in duels as a new guy is swingblocking. The concept is very easy to grasp but for some people the button juggling is frustrating to stay polite. What I'd suggest is allow us to swing while still holding mouse 2. BUT for block to be effective you still...
  18. UrbanKillerQC

    Technical Issue Problem with PB zones.

    Im not sure what causes this. Side zones are fairly accurate but top and bottom ones are streched in their respective direction making PBing a nightmare for me. I looked up a lot of pictures about those zones and I seem to have to aim way higher/lower than I should. I am not sure what may cause...
  19. UrbanKillerQC

    Reporting lamer.

    Well the server itself says to report here. Very professional guys.... Very much. Might as well remove those mentions from the server and allow laming while youre at it.
  20. UrbanKillerQC

    Reporting lamer.

    Name: Liam Server: Official Duel Server EU Time: About 5:35PM GMT -5 Desc: I entered the server and there was 3 players on all out war. I asked what was going on then I was told they were doing 2vs1. I joined, they asked for 2vs2. At the moment I agreed as they were very busy in their 1vs2 and...
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