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  1. FrenzY

    REVERT POLL

    Yep. I've seen the various lists provided in discord or what-not, but what I am looking for are very actionable suggestions which include some numbers to help along the process since our Saber Lead is on sabbatical. 10% increase/decrease here, actual bug to fix there. That kind of thing...
  2. FrenzY

    Moviebattles II R20.0.06 Released

    R20.0.06 This is mainly a quick hotfix for the G2 crash, to see further patch notes on gameplay, maps and more, look at the R20.0.05 hotfix notes. General Fix: Unintended issue with Legends hilts being in Open Fix: Crash with G2 models Gameplay Fix / Change: Disruptor's FP charge drain not...
  3. FrenzY

    Moviebattles II R20.0.05 Released

    R20.0.05 General Halloween maps added back into the assets (MB2_Undeadstar) New: Customizable Weapon Cycle Cvars: cg_weaponCycle_z, cg_weaponCycle_y, cg_weaponCycle_x, cg_weaponCycle_w, cg_weaponCycle_v Example: cg_weaponCycle_z "WP_BLASTER WP_SHOTGUN WP_A280 WP_EE3" bind <key> weapon z / y /...
  4. FrenzY

    Moviebattles II R20.0.3 Now Available

    Not intended, will be patching that out alongside a more serious crash asap.
  5. FrenzY

    Moviebattles II R20.0.3 Now Available

    R20.0.03 Note: We are aware of and will continue to work towards fixing gameplay issues caused by the various complex reworking done to code on the backend. Please continue to report any new R20 issues related to the various modes of MBII in our Discord. General Change: Spectating someone that...
  6. FrenzY

    Ass update

    Sadly ran into some unexpected issues, but we are doing our best to sort it out. The library and UI tips/updated info is something we have on the list to do next, but also want to make sure we have those numbers where we want them to avoid updating it twice.
  7. FrenzY

    [PLUGIN] Auto Message

    Another Frenzy joins the fray
  8. FrenzY

    SERVER *BH* PROJ Heaven RTV

    Hi my name is Frenzy and I approve this message
  9. FrenzY

    MinimalismHUD

    Really nice work, my compliments to the chef. If I may make a few suggestion it would be to slightly change the color of the white bars and fonts on the bottom right for this UI version. I think it is a bit hard to (at a quick glance) notice which bar is what. The other thing I'd say is while...
  10. FrenzY

    Moviebattles II Release 20 Available

    we are trying to do just that
  11. FrenzY

    Movie Battles II R20.0.01 Available

    R20.0.01 General Fix: Certain final objective hacks on maps not correctly ending rounds. Change: Extinguishing someone that's on fire will not give TK points. Sabering Change: Staff can no longer hit targets in front with its back stab attack. Change: Dialing back some of the reverts that...
  12. FrenzY

    Moviebattles II Release 20 Available

    Legends 2.0 Overview With the 20th Anniversary update comes the ability for classes in Full Authentic mode (of which legends is a special case) to have attribute customizations normally only found in open mode. This gives the player an unprecedented level of control on the potential loadout...
  13. FrenzY

    Kitsu-Nesh'Kaa MB2 mods

    Wow! Wizard.
  14. FrenzY

    Feedback Thread: v1.11 Open Beta #1 - May 25th 2024

    Save your feedback until after you play things.
  15. FrenzY

    20th Anniversary Update Open Beta

    Just two more weeks... Wait a second...
  16. FrenzY

    ORIGIN MOVIE BATTLES 2 - GOGO COCKER

    The lore is great, but stop spamming the forums with it, plz? Stick to one post or I'll be forced to use my admin powah
  17. FrenzY

    PART 2, The eclipse

    This post is sponsored by Grammarly.
  18. FrenzY

    Schizopack Model&Saber Pack

    Truly an inspired piece, I must say. Some of these models deserve a place in PowerBattles...
  19. FrenzY

    Someone help me out with starting Mapping

    My guide for getting started with Netradiant-custom and Mapping in MBII can be found here: Mapping Basics Please let me know if it needs any revising!
  20. FrenzY

    You seriously nerfed speed lunge?

    There are other methods of killing people at close range, it's not intended to be so useful at close. I think the idea in general is that it should be a bit less useful at mid, and most useful at long, where the slight vertical arc stops. But I think you are understating how strong and how hard...
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