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  1. Sammy

    Future(s) of Sabering [Part 2]

    I'm not sure if this was in previous builds, but removing bp drain on parry (red vs cyan/blue) etc would make sense.
  2. Sammy

    Future(s) of Sabering [Part 2]

    I like a lot of these ideas, keep them coming.
  3. Sammy

    Future of Sabering [Part 1]

    Given you cannot pb multiple players at once may be a reason it no longer is as viable. Correct me if I'm wrong, but in previous builds you needed to be bodyhitted to be drained no matter how many people hit you, right?
  4. Sammy

    Future of Sabering [Part 1]

    We're talking about when you're of equal skill to your opponent.
  5. Sammy

    Future of Sabering [Part 1]

    I agree with you tempest, there should be a more viable way to 1vX people.
  6. Sammy

    Random replacements

    Can you specify what each change does?
  7. Sammy

    Future of Sabering [Part 1]

    @MoonmanMoonman Nice idea, I like it. Maybe make it so an unsuccessful (successful but they swing blocked) mblock stops the combo? I don't know, I feel like if pblock won't stop combos then the locked combos will need to return so players can memorise directions. I also like all your ideas...
  8. Sammy

    Old MBII RP Video from 2007

    I don't think your video is working.
  9. Sammy

    Meditating hides force user's presence

    This is actually a good idea.
  10. Sammy

    1V1 pres

    1V1 pres
  11. Sammy

    Name

    Am I allowed to change my name or get a name change? Thanks, SammyBeaux
  12. Sammy

    Give Blue a More Dueling Oriented Perk

    Yes, it sure would. Something that made blue even more worthwhile than it already is.
  13. Sammy

    Give Blue a More Dueling Oriented Perk

    Red - stagger purple - ap gain on pblock yellow - ap drain on pblock green - kick drains 8 bp white - mblock requires no camera aim cyan - drain 8 bp on pblock blue - force focus enemies faster As you can see, all of the styles but blue are dueling oriented.. blue's perk is not good for honour...
  14. Sammy

    Suggestions for 1.5

    I like #1. It'd be more interesting instead of me flailing to pb.
  15. Sammy

    Suggestions for 1.5

    Oh god.
  16. Sammy

    Meditating hides force user's presence

    If a Jedi/Sith meditates, then they cannot be seen in force sense. This would be great for assassin type jedi/sith. Thoughts?
  17. Sammy

    Technical Issue Dodge not working with mando sniper

    I also find it illogical since hero and et dodge can dodge mando snipes..
  18. Sammy

    Technical Issue Dodge not working with mando sniper

    I really think it should dodge EE3.. It is a snipe after all..
  19. Sammy

    Technical Issue Dodge not working with mando sniper

    Sense 3 jedi/sith dodge works fine with regular sniper, however with mando sniper, dodge does no occur. Any reason behind this? It's a snipe shot, should we not be able to dodge it?
  20. Sammy

    Penekepack 2.4 // CLASSIC UI RESTORATION

    What he meant with his reply was that it's a side effect of the file; redownloading won't fix that.
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