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  1. ent

    Version 1.4 Open Beta

    It is already working on Android actually since summer.
  2. ent

    1.4 Open Beta General Feedback

    Everyone just has to create their own feedback thread instead of posting everything here. I'd make a temporal subforum.
  3. ent

    Why you play this mod ?

    Unlike your mom.
  4. ent

    Open Beta Starting Sunday

    Your avatar is evolving too.
  5. ent

    curious question about moding

    https://jkhub.org/tutorials/category/11-mapping/
  6. ent

    Firing Dual Pistols in First-Person

    So this happens for anyone else? For all?
  7. ent

    Technical Issue Running MBII with OpenJK linux; Mod loads, but not totally?

    You have to launch certain arch executable on the same arch linux. It's not same simple as win64 with win32 support. I guess you fail to load MBII linux binaries from MBII folder and they get loaded from the next possible place aka openjk/base folder, and there are only default binaries (that's...
  8. ent

    Technical Issue Invalid client data, and unable to launch mbii.x86.exe

    Does it also happen on base JA?
  9. ent

    Technical Issue game started crashing even more

    What is your OS? What engine (jamp/MBII client/jamme/other) are you using? Does it crash like the game stopps responding? Or it drops to the main menu? Or it drops to the small console with fatal error? What game moment do you usually crash at?
  10. ent

    hi

    Not this, but it's even more than I wanted, cool, thank you. :)
  11. ent

    hi

    Oh cool! Excuse me for my curiosity but do you have the copy of Jedi Academy with Chinese letters/characters? If so could you should a screenshot of how it looks in the game? (I've seen much asian font code in the game but never seen it live.)
  12. ent

    Question about models and textures

    The game let's you override everything. It's simple: everything gets loaded in alphabetical order, so the best way to replace something is to create a .pk3 file named like zzzzmyreplacement, with the folder structure as the original file has. Try it out.
  13. ent

    [SOLVED] Body phisics after death

    broadsword 0/1/2 - only 3 states
  14. ent

    NERO's MB2 Shorts

    (was boring morning so..) NERO's MB2 Shorts
  15. ent

    NERO's MB2 Shorts

    *photoshopped shorts with MBII logo image*.jpg (I am too lazy to make - anyone?)
  16. ent

    Hosting Server: Windows

    Open ports 29070 and 29071 on your router.
  17. ent

    Technical Issue recursive error after: LoadTGA: colourmaps not supported ( File: "gfx/2d/charsgrid_med.tga" )

    I just checked the file. It's fine, and the error that you get can only appear if the file is corrupted. Try to repair your JA on Steam and MBII with the launcher or just reinstall it. Another guess is that you have such a file in some other mod, and it fails to load that broken file from that...
  18. ent

    Technical Issue recursive error after: LoadTGA: colourmaps not supported ( File: "gfx/2d/charsgrid_med.tga" )

    As a quick fix try to repair or something your MBII through the launcher. The file mays be corrupted. I will check the file and the issue closer later, but if the repair foes well, then ok.
  19. ent

    Technical Issue recursive error after: LoadTGA: colourmaps not supported ( File: "gfx/2d/charsgrid_med.tga" )

    What is your OS? Did the game used to work fine? How do you launch the game? What engine? Starting with parameter "+set viewlog 1" could you copy-paste the console log here?
  20. ent

    Hosting Server: Windows

    And if the bat file won't work, try navigating to GameData in command line under Administrator, and then execute the line that Puppytine posted from there.
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