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  1. Supa

    Push 3 Balance

    Hey guys, opinions can be defended without the need for random insults or taunts. As often as I want to, I don't just go out and insult people because I think their ideas are dumb.
  2. Supa

    Push 3 Balance

    Having two different cones that affect the effectiveness of push. One cone that affects the effectiveness of push on projectiles like grenades and rockets. One that affects the effectiveness of push on players and NPC's in those rare instances; also who gets pushed away, down, how far, for how...
  3. Supa

    Push 3 Balance

    Not really nerfed so much as certain parts of the ability reallocated into the ability itself. Push wouldn't lose anything, per say, it just wouldn't be "push button, a bunch of things happen all at once". As I explained pages ago, I dislike when abilities are brainless and lack depth, which...
  4. Supa

    Repulse build improvement

    If you're going with a defense 0, force only build you are resigning yourself to a support role. We didn't intend force only builds to be capable of the same amount of front line terrorizing that defense 2-3 Jedi are capable of, but with enough skill I've seen good force only players do some...
  5. Supa

    Bots

    You would find all of the saber fx and replace them. Some may require coding.
  6. Supa

    Kung Fury map?

    If Plasma or someone wants to pick it up it'll happen. If not you're on your own. :P
  7. Supa

    Additional saber colors for Jedi and Sith: white, black, other...

    White lightsabers don't distinctively fit either side, is another problem. Sure, there are all of those different RGB combinations for lightsabers, but they are at least derived from the classic colors of the movies.
  8. Supa

    Saber Throw

    Yet Jedi and Sith do just fine without saber throw. As I explained, fix the hitboxes and the damage is fine. Jedi and Sith do not need a ranged alternative.
  9. Supa

    Bots

    Probably because your minmbpoints is at the default of 4. You have to set g_minmbpoints to 80 in your config.
  10. Supa

    MB2 Update 1.4 Information LEAK!! DATAMINE Duel Mode ОФИЦИАЛЬНО 1.4 УТЕЧКИ ИНФОРМАЦИЯ

    Don't post leaks, even false ones. Thread closed. EDIT: For the record, all of the "screenshot leaks" posted are models that can be found on JKHub.
  11. Supa

    News models to come ?

    Yoda will never be an option in open mode, and the reason for that is consistency. Scaling the model up is an option, but it generally looks awful. Then you might ask why we don't leave the model as is? The reason is if we leave the model as is and don't touch the hitboxes we give an unfair...
  12. Supa

    Saber Throw

    Not a bad idea. The problem is staggering in this instance wouldn't solve the problem, it would kind of just be there without fulfilling a meaningful purpose. Right now when you throw a lightsaber at a swinging Jedi/Sith you cause them to block and their swing to reset, if thrown correctly...
  13. Supa

    Cultist Time

    Watching the 4th... what was I even doing there?
  14. Supa

    Team Stacking

    I don't know man, you don't actively seek out the ways to most viably nerf Jedi and Sith into the dirt because you think they're stupid, while still somehow maintaining balance amongst all of the classes. :p
  15. Supa

    Team Stacking

    I have a tendency to try and even whatever skill gaps there are whenever I join a server, most of the time regardless of how horribly stacked the teams are. I feel it's up to the server admin to deal with it, and even if there were some sort of balancing feature it still will be up to them to...
  16. Supa

    Suggestion of New Classes

    But then you're just adding the classes to have them, instead of just giving the classes that exist the abilities that you're describing. Like, the roles of the classes you're suggesting aren't missing. They're there, they exist. The only reason we would add another class is to provide...
  17. Supa

    Suggestion of New Classes

    Just adding classes to add classes is a bad reason to add classes.
  18. Supa

    Suggestion of New Classes

    Honestly, trying to convince someone that played gunslinger in SWTOR on launch won't work. The class was, and probably still is, awful.
  19. Supa

    Suggestion of New Classes

    Support classes are fine, but their supportive capabilities need to directly influence advancement or loosely influence defensive capabilities while maintaining the balance of the game, which is a lot harder than it sounds in a game that could be over if one of those supportive abilities is too...
  20. Supa

    Suggestion of New Classes

    It makes no sense to have two classes that do roughly the same exact thing. It's a waste of in-game resources.
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