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  1. GoodOl'Ben

    The next steps forward

    This is a given. There are a lot of ideas on what is good and what is not. This is the part where I am supposed to come in nowadays and keep it cohesive. I hope we can become a bit more stable on that regard by the end of the year as we feature lock stuff. My personal opinion is that Flinch is...
  2. GoodOl'Ben

    HD Crosshairs + More Transparent Scopes

    These look great! Is the texture resolution the same or did you increase it?
  3. GoodOl'Ben

    Unofficial promo video

    Amazing editing! Got me pumped for sure :D
  4. GoodOl'Ben

    Best saber style for support Jedi?

    I generally use Yellow. Fast, deals good damage and has a few nice tools for play-making. Personal favorite is to use YDFAs on enemy saberists to kill, stagger or make them turn their backs on my gunner buddies. I'd theorycraft a bit to say that Cyan might be great when you focus a lot on using...
  5. GoodOl'Ben

    The next steps forward

    I hope nobody is concerned about this turning into a back-and-forth juggle between different designs. Our aim is to lock in the design with this patch assuming the overall gameplay experience feels fun. Once we are satisfied with our design, any balance issues that arise will be addressed...
  6. GoodOl'Ben

    Taunt and voice chat anti-spam should be always on

    I personally feel that it's a big part of the fun. On a few streams where MB2's received a lot of views, people viewing have gotten excited about the taunt spam. If something like this is fun and any disruptive aspects of it can be disabled, I think it's something we should aim to keep.
  7. GoodOl'Ben

    So lets talk about player retention in this mod...

    The work we have done on that end since 2016 has clearly been in the right direction. The numbers are not good, but they are better. Our retention has improved: STAR WARS™ Jedi Knight: Jedi Academy™ - Steam Charts Note the rapid drop in 2016 and the far slower drop in 2018. Obviously we can't...
  8. GoodOl'Ben

    Scarif - The First Rogue One Location

    Plasma drew heavy inspiration from de_favela as far as I know. Improvements are on their way.
  9. GoodOl'Ben

    Demo player improvements

    Very much so. Would also love to see the possibility of using spectator cam.
  10. GoodOl'Ben

    Yoyoyo whatup Star Wars lovers!

    Welcome, just don't eat any cats okay!
  11. GoodOl'Ben

    Poll: Flinch

    I'm mostly in the same camp as Hex. Generally I'm against removing an introduced mechanic before exhausting a couple of other options. With that said, I'm not opposed to removing it if perceptions don't change after the attempts to improve it. I hope we can rapidly try out a fix and see where...
  12. GoodOl'Ben

    Poll: Flinch

    Just a quick poll out of curiosity. The feature is in place to deter Jedi/Sith from trading HP for a kill. General complaints: Takes control away from the player Grants more power to weapons with high rates of fire Currently unreliable (activation range is too short)
  13. GoodOl'Ben

    Amazing 1 day absolutely shit the next... why? (As a light saber user).

    The learning curve is mad steep. It will take a while to get a hang of it.
  14. GoodOl'Ben

    I am a victim of sexual harassment in the MB2 community.

    I am kind of leaning towards it being a joke.
  15. GoodOl'Ben

    Your 5 changes to sabering

    Hold block and only lose 10 HP from one of those supposed instagib grenades. Non-blocking damage reduction was around 50%. When blocking at full FP and getting shot in the back you would lose around 2 HP from an E11.
  16. GoodOl'Ben

    Your 5 changes to sabering

    Explains why I still don't like it. RC1's "sloth" in the attacks reduced spam. It caused pacing. It added impact. The fights felt less like whack-a-mole. Now characters shrug every hit off and are able to retort instantly.
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