Search results

  1. N

    New patch VS saberists

    ooops yeah, I misspoke " Removed: Mblock no longer combo breaks."
  2. N

    Saber def 0

    it needs to happen sooner rather than later now that directional comboing is back.
  3. N

    New patch VS saberists

    also, pbing is so wtfstrong right now partly because they re-implemented combo directional restrictions, so it's must easier to "guess" what zone to pb if you recognize the first swing or two than before.
  4. N

    New patch VS saberists

    my main complaints with this patch are it blew up my style of pbing first swing then initiating my own combo, and also made dualies somehow more annoying than before. my style worked well in most situations pre patch because pbing stopped combos. now if I try to do that, I essentially screw...
  5. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 3

    No to armor. Sabers should 1 hit saberists. Make having force defense 3 and saber defense 3 grant the previous 20% damage reduction and increase the cost of saber defense 3 from 4 to 8 or 10.
  6. N

    Sabering for new players

    Purple is borderline unless you're a god. I agree red is pure meme.
  7. N

    Sabering for new players

    I run jump3, push3, sense1, yellow +/- cyan or blue, sabdef2 or 3force def3, deflect 2 or 3 (depending on if I feel like I need the second saber style). Lately I've been getting better with yellow and haven't needed the second saber style as much. I hope purple gets updated to be out of meme...
  8. N

    Discrimination against Blue users

    When you get down to it, yellow is truly the best style and every other one is a meme in some shape or form. Some memes are more memey than others. Cyan is stupid strong against bads. Blue is stupid strong when used by a skilled player. Both will get dumpstered by a good yellow user. The...
  9. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 3

    I haven't tested yet but the adjustment to fp drain this iteration seems like a good middle ground to give some purpose to deflectors.
  10. N

    How would dueling have to be fixed/adjusted to make it easier to tell when and what your mistakes ar

    I thought blue was a perfect parry which is not irrelevant if you are using cyan
  11. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    regarding the first part, we only ran tests twice so maybe theres some variables unaccounted for, its always good to see if others get similar results. distance could have been a little different, I could have moved closer on the beta build a few times (I was moving forward/back) which would...
  12. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    youre right, I dont know why I never noticed it in open in the current build. it seemed like every time I swung block I still got hit anyway I just did some numbers testing with a friend at a range of about a minor force jump-forward using uncharged p3 ----- yellow style, d3, saberd3 beta...
  13. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    Deflects as in the blaster fire reflects off the saber and goes somewhere. I haven't tried it in awhile and I wasn't actually trying to deflect into the Gunner (was yawing etc) so I don't remember if the bolt was anywhere near the crosshairs and I can't remember if I had d3 (I probably didnt)...
  14. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    exactly what I wrote. I notice swing blocking actually deflects the shot at an fp drain on beta maybe its just harder on current build and has always been there but I notice a difference going back and forth. maybe there was some spaghetti code with flinch and taking flinch out lets the...
  15. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    wooks can run up and punch you to death before a combo swing unless youre using red and jump swinging, they dont even need to knock you down anymore. the dr removal has basically equalized the difference between crouching and swinging. it's less beneficial to the wook for the wook to try to...
  16. N

    Feedback Thread: Open Beta (after V1.4.9) - Drop 2

    some thoughts (disclaimer, I almost exclusively play saberist because other classes bore me) 1. I like how swing-blocking deflects the shot now in lieu of the current method 2. RMB-blocking shots feels very bad. Deflect needs to be adjusted to complete this circle as I can't see many...
  17. N

    Suggestion to shift the attention from overcomplication to creativity.

    I'm not particularly good at swing-blocking and the vast majority of people I duel don't seem to be either as I mblock disarm them often. I don't think swingblocking is as important as youre making it out to be. Spacing, timing, and pbing are more important. Knowing how and when to swing...
  18. N

    Basic Gameplay & Core Mechanics

    @Tempest when can we expect to see a formal update (similar to the 1.4.5 beta notes) on what youre working on and further direction for sabering? I am just interested to see where we're going
  19. N

    I need to talk about Cyan...

    cyan is what I was using in 1.4.4 with some success in duels (only been playing like 2-3 months) but I pretty much dropped it after .4.5 and looking at the numbers, its only going to be weaker once the saber style update is completely in. slaps destroy cyan more now than it did before. I've...
  20. N

    1.4.5 Official Feedback Thread

    I'm pretty new and bad, learning saberist just wanted to say before this update I was starting to have success in duels but after, I was losing BP at a phenomenal rate compared to my opponents. screwed around a little solo and realized the tap/hold mechanic with regards to bp drain was the...
Top