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  1. MaceMadunusus

    Real talk, the future of MBII and ...

    If you read some of the posts you may realize it isn't as simple as people think it is. I am going to link you to Ben, Viserys, and Spaghetti's posts for ease of access. Real talk, the future of MBII and ... Real talk, the future of MBII and ... Real talk, the future of MBII and ... I don't...
  2. MaceMadunusus

    Real talk, the future of MBII and ...

    I think you really need a hard look at why other games have done this. THOUSANDS of game developers wouldn't be following this path, including us, if it wasn't more beneficial to the game. Yes allowing players and servers a degree of freedom is good. TOO MUCH freedom is bad and always has been...
  3. MaceMadunusus

    Real talk, the future of MBII and ...

    I'm not back. And that decision was made while I was still a part of the team. I am not speaking as a current team member as Spaghetti already did that. I can still browse the forums and reply to things just as you can. My input and influence doesn't just vanish because I am retired.
  4. MaceMadunusus

    Real talk, the future of MBII and ...

    I didn't put any words in your mouth. You said the team itself makes stupid decisions regarding time limit restrictions in duel mode. I never said you specifically said that about me but you did a broad generalized statement towards all developers which includes me. And I love how you didn't try...
  5. MaceMadunusus

    Real talk, the future of MBII and ...

    Happens in just about every gaming community. Internet anonymity is the best right?!
  6. MaceMadunusus

    Real talk, the future of MBII and ...

    The bias is strong in you. If what we did was wrong, MB2 would never have lasted as long as it did. Like I said, community doesn't always know what is best. And hearing you say that we don't listen to players upsets me greatly and shows me you have zero knowledge of what actually goes on. If you...
  7. MaceMadunusus

    Real talk, the future of MBII and ...

    The info I am talking about is too much to be contained in the tab screen. At least in its current design/setup. It would work just like rotation servers, if someone wanted to 24/7 something they could. I personally think sabering/dueling has had FAR too much attention the last few years and...
  8. MaceMadunusus

    Real talk, the future of MBII and ...

    It would likely be longer in the case of this happening. For example my plan for EC is to have an option for the server to choose say a 3 or a 5 round "match" and then when the match is done, the stats come up for an extended period of time. Fitting into the ideal 15-25 minute mark for a great...
  9. MaceMadunusus

    Real talk, the future of MBII and ...

    It gives a finishing point. Granted MB2s "End Match" Statistics are horrible but in an ideal case it would allow players to duel for a bit, practice, then give them some feedback on that. Show them how many PB/Semi-PBs they did, see how long they held ACM, how many of their swings were blocked...
  10. MaceMadunusus

    Real talk, the future of MBII and ...

    It is my fucking opinion? Why you being a douche about an opinion. I said LIKED. What does my liking it have to do with FA when I never mentioned it? And fun fact, FA used to be way more popular than Duel mode is now and was for a very long time way more popular than Duel mode is. The mode did...
  11. MaceMadunusus

    Real talk, the future of MBII and ...

    Thing is, JKA is an off shoot of quake which essentially died out since it was never inline with the upgraded things done to quake over the years where as source that was a thing almost anyone with steam could just go and easily grab. There is a much bigger pool and I have, for example, released...
  12. MaceMadunusus

    Real talk, the future of MBII and ...

    Entirely different game to MB2, I think it fits better for yours. No one has any intention of doing anything like that with this.
  13. MaceMadunusus

    Real talk, the future of MBII and ...

    This is pretty accurate... almost every major mod in JKA lived and once RP came in it marked its death, and those people eventually moved on to another mod year after year... Why does the RP mod change all the time? They aren't interested in staying and will leave once they're bored and run out...
  14. MaceMadunusus

    Real talk, the future of MBII and ...

    I think duel mode is a perfect example of fragmentation and I have never liked having it for MB2 since there is no team aspect to the play. It works fine for basejka. If MB2 is not interesting enough to play without unlimited time/RP, they wouldn't be playing Open Mode anyway. If they already...
  15. MaceMadunusus

    Status on the next update

    Update schedules for a mod generally aren't like that of professionally made titles. There usually isn't any idea when something is going to release because when people can work on the mod is unpredictable.
  16. MaceMadunusus

    Real talk, the future of MBII and ...

    Lets remove jedi/sith while were at it. Everyone will have much more freedom without being pushed, pulled everywhere or their shots deflected back at them because jedi/sith are asshole meanies. /s Lets remove reinforcements too because they clearly aren't balanced on soldiers. /s Lets remove...
  17. MaceMadunusus

    Hosting Server Limit Time

    Nothing in that server config should be limiting the time to 4 minutes or so. Check the .siege file for the respective map you are playing. You can find them in MBAssets3.pk3/maps/mapname.siege Look for a line that says Timed.... it should say Timed 300. If it has another value, change it...
  18. MaceMadunusus

    Your Opinion on Reinforcements & Their Future

    Guys this isn't productive or relevant to the thread at all. We had the meeting last Saturday and I would say based off of the information gained here it was pretty productive. I didn't say anything here immediately afterwards so some stragglers could share their opinions. We were able to get...
  19. MaceMadunusus

    Your Opinion on Reinforcements & Their Future

    A lot more is going to change gameplay wise than you might think. Our meeting about grenades could be used as an example. EVERY grenade mechanic is changing. Not only how they work when thrown, but how they are used and how points are allocated is going to be very different from mb2 in its...
  20. MaceMadunusus

    Your Opinion on Reinforcements & Their Future

    Ive said several places this isn't about putting changes in mb2 though. These changes would be for EC. Cmon Noob! It would still also keep reinforcements on classes like commander/clone but remove soldier entirely as soldier is basically the same as commander but with one additional life and...
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