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  1. MaceMadunusus

    ui_char_color_(red/green/blue) is read only. Please allow setting model RGB colors via console.

    This is done as part of the process to prevent join bugs and Kyle bugs, ensuring things execute in a specific order. They won't be unlocked and users should not be modifying them directly.
  2. MaceMadunusus

    Technical Issue Slight audio delay

    You're not crazy. I added a bunch of material sounds, which included adding more landing sounds. When I did that though it seemed like the landing sounds got slightly off in timing. Not sure why currently. The rest of the sounds should be normal though, but landing is definitely off.
  3. MaceMadunusus

    Moviebattles II R21.2.00 Released

    That has been a thing for years. We were not going to do that while you were on probationary status and we didn't know the relationship was going to work out, and had suspicions it wasn't due to your insane attitude. Amazing, I've spent money too! And I have been learning to code more and...
  4. MaceMadunusus

    Moviebattles II R21.2.00 Released

    It wouldn't have. Right now we basically push all things to the next release to our MBIIRelease folder. Things are grabbed from that folder and put into a patch manifest and both the manifest and files are uploaded onto the main server. A process that will hopefully be fully automated soon...
  5. MaceMadunusus

    Moviebattles II R21.2.00 Released

    I don't think any of it is to do with egos from the dev team side. If other devs want to chime in its up to them, but I think hes burned bridges with just about every single dev. He can add it through the launcher third party pack support when that gets finished and that will be that. It wont be...
  6. MaceMadunusus

    Moviebattles II R21.2.00 Released

    I would like to have supremacy in MB2, with full UI support including an actual galaxy map, properly integrated map paths with integrated RTV support, etc. However, 2c was rushing to get his mode out without all the prerequisites, and in the mean time burned all the bridges within the dev team...
  7. MaceMadunusus

    Moviebattles II R21.2.00 Released

    Yup, I totally said I was "too good enough for it" and that I'm not going to "waste my time" I just said it needed UI work for it to be polished enough for an official release. Which guess what, that is one of the things I literally spent a bunch of time coding on for conquest, because the UI...
  8. MaceMadunusus

    Moviebattles II R21.2.00 Released

    John is responsible for a grand total of 7 commits starting from Oct 12th 2024, to May 8th 2025. One commit is a compile fix. The last 3 commits are features I asked for on my return, that were necessary to polish conquest. There are a total of 78 commits to the conquest branch that have yet to...
  9. MaceMadunusus

    Moviebattles II R21.2.00 Released

    It is 100% frenzys business if you want to be a part of the team, as a probationary developer, and have your assets officially included with the mod and distributed by official channels via the launcher. Also it is all a fucking lie. Here is the PSD included in the mod tools, and the one you...
  10. MaceMadunusus

    Moviebattles II R21.2.00 Released

    If you want your stuff in official releases, it has to be official standard. I takes me about 30 seconds to 1 minute depending on if its a duel map or a normal map to make the levelshots whos source is provided within the mod tools. But it takes you 4 hours to make what is equivalent to a couple...
  11. MaceMadunusus

    Moviebattles II R21.2.00 Released

    This was in the middle of us having a conversation about bugs in testing. Please 2c, you're only hurting yourself.
  12. MaceMadunusus

    Moviebattles II R21.2.00 Released

    Just for example on the conquest branch. That doesn't include other branches, or for example helping me with code questions and stuff for some branches I have as WIPs. Defiant is actively participating and working on things, as well as keeping things organized and doing all the releases and...
  13. MaceMadunusus

    Female Voice Chat

    My bad, maybe I was thinking of a different version of the female voice line attempts since I do remember someone saying one was AI based off of female jaden.
  14. MaceMadunusus

    Female Voice Chat

    They're AI generated, and the source voice actress (basejka jaden Jennifer Hale) specifically asked for her voice to not be used by AI and there were some voice lines that needed reworked anyway so we didn't want to include it in its current state.
  15. MaceMadunusus

    Open is finally dead.

    Mando originally had proj a long time ago. And there were some in the community that existed back then that wanted it brought back. Amban gave an easy way to do that, while still being different and not giving them something quite as powerful as proj (cause jetpack). Whistling birds are...
  16. MaceMadunusus

    Open is finally dead.

    There's a reason I left the team before R20 release, and I've already said enough in this thread, and my wishlist for the future thread: MaceMadunusus's Roadmap to the Future However, I will address this a bit. There was a bug with armor, that made it calculate out to be the same as health. It...
  17. MaceMadunusus

    MaceMadunusus's Roadmap to the Future

    98% of what is in the roadmap hasn't been coded or tried, and the things that are are things that worked, and the last little bit are things that didn't quite work but not completely bad and needed a redo - and I put that redo idea in the document. Why did you make the assumption that I put in a...
  18. MaceMadunusus

    MaceMadunusus's Roadmap to the Future

    There's probably other things you can do to encourage it as well, since I wanted to do score additions, but for example if say someone attacked a target there would be say a 5% buff in damage on that target, be it some kind of morale boost or however you want to justify it. I dont think it will...
  19. MaceMadunusus

    MaceMadunusus's Roadmap to the Future

    Rebel team does not have tracking darts. Also its a pretty easy implement as we did most of the leg work with the addition of the 3d objective icons. Its more or less reusing the same system, just with a player able to create the 3d objective icons kinda thing. Yes, thats because those class...
  20. MaceMadunusus

    Moviebattles II R20.1 Released

    It is a bit unclear in the patch notes but MB2 uses "firetime" for balance which is time between shots (in milliseconds). So lower number = higher rate of fire. Which is a buff in this case.
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