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  1. Shadow-

    Dueling Sucks

    Well I don't mind dueling that much, its fun at times until people starting doing really wonky swings and movements with their swings, Like I've seen people abuse the swing of heavy 2 (I'm color blind so I keep calling it the wrong color) by either doing one of 3 things.(call it a Strat I...
  2. Shadow-

    pls nerf base pistol

    Just be glad flinch still isn't a thing with it But the real thing to get mad at is dealing with cr3 and the arc rifle lol
  3. Shadow-

    Let Jedi and Sith use guns that they pick up when pulling

    Reminds me of the old bug where Only sith somehow were able to pick up weapons off the floor and use them. It was funny and fun and lasted for about 2 weeks until it got patched out. Imagine siths with rocket launchers and snipers. Force whores were even more deadly with that bug
  4. Shadow-

    Not a bug There is bug that allows Force users use force on gunner without needing to focus them

    "The force is not a shield to protect the useless, but is in reality, a weapon to impower the worthy"
  5. Shadow-

    Flinch > barely functional knockback

    I never liked Flinch when it was around. Like , knock back is OK and better than having flinch but how do you expect to kill a gunner with a fast firing blaster? or even 2 of them? you'll be stuck in a flinch lock while losing your FP doing your auto deflect and die. (tbh some blasters need...
  6. Shadow-

    Just a small question about Dex 3 Recovery

    OH yeah i forgot to add that too, only force repulse can kill them since the pull push combo for some reason dosn't work on Arcs
  7. Shadow-

    Just a small question about Dex 3 Recovery

    So I know what Dex 3 can offer, jumps, wall runs, quick recovery, shooting while down, shooting while recovering and able to have your weapons not pulled out of your hands for a lot of points. But this is one thing that is kind of been bugging me for a while that I'm not sure if it was meant to...
  8. Shadow-

    Mind Trick

    isnt that the balance for it
  9. Shadow-

    Suggestion about wookies immunity to the Force.

    I forgot to add, a few patches ago (maybe a year ago) Wookies were given a free pistol to have so image you're a solider, sith , force whore sith trying to run from a melee wookie and he says "Nah" and pulls out a pistol that does 15 per shot or 40ish per headshot. Now Add that thought to a...
  10. Shadow-

    Suggestion about wookies immunity to the Force.

    Tbh cant we just have it where rage fills on damage taken? like lets say from a 0 to 400 you can use rage when ever, even if its not full. This can be a nerf and buff at the same time. The buff would be a longer Rage/ quick burst rages that can last 2 seconds or something, the nerf would be, you...
  11. Shadow-

    MovieBattles II V1.7.1.1 Released

    TBh its that 5 burst rifle that I see make people play the rebel commander. With Dodge and firing that thing is Pure Aids and Pure Pazaak
  12. Shadow-

    MovieBattles II V1.7.1.1 Released

    Dude this is how I feel too on all of this Yeah the FP drain buff was super not needed and in my thoughts I thought it needed a small nerf by a small number on all blasters/ But now im seeing Sith and jedi being slaughtered by soldiers with no problem now. Heros/arcs can 1v2 sith with the FP...
  13. Shadow-

    Suggestion about wookies immunity to the Force.

    I'm pretty sure if a melee wook with S3 knocks you down and starts punching there's 95% chance of dying, If you do somehow live, you will have less than 30% HP. If you crouch and swing at a wook as they barge they can still throw a few punches at you and drop you to something around 50% which...
  14. Shadow-

    Mind Trick

    To be honest I believe mindtrick is fine as it is. Being someone who always vs Jedi and plays gunners sometimes , I think just being invisible to gunners is good enough as it is and makes Jedi have a sight advantage over gunners and its up to gunners to figure out where the Jedi might be going...
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