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  1. MaceMadunusus

    Reduce the round time limit

    To FORCE a lower time limit, many levels would have to be reworked. Kind of like what I did to Comm Tower for EC to try and get the round time to 4 minutes rather than 5 (though still needs actual testing to see how far it can go in practice). I also want to make movement speed slightly higher...
  2. MaceMadunusus

    Full Open game mode

    Jesus christ. How is this even an argument? "Oh someone doesn't play RP all the time so they're only fragmenting the community 50% of their playtime". Yes it has the possibility to increase overall player count but that isn't the issue with fragmentation. Your idea that substantial amount of...
  3. MaceMadunusus

    Full Open game mode

    There is a reason the new gametypes for MB2 were designed to be map-specific and work within a set time limit. Modifying with that fucks with things. 1) Community fragmentation. That is one you cannot refute because it will happen. Any time you add a new mode to a game, you add fragmentation...
  4. MaceMadunusus

    Full Open game mode

    Active developers have ignored the wisdom of older developers so it wouldn't be surprising if it was different. They refuse to stop messing with the saber system every fucking build. We've had 4 gamemodes in production for the last 8 years.... not a single one is finished because people keep...
  5. MaceMadunusus

    Full Open game mode

    Cause it ruined several JKA mods in the past. Took them away from their initial design and bastardized them. Roleplay in video games in general is pretty horrible because of how they controls and the lack of proper communication methods within it. It won't be good until VR/AR or we get games...
  6. MaceMadunusus

    Full Open game mode

    And I'm just gonna note that is what you say about just every argument against you in this regard. Totally not biased. Go away with your bullshit. You didn't witness shit from the developer end and you claim to know it all. Just calling all of our arguments weak. Also, there was a hard coded...
  7. MaceMadunusus

    The Cloudcity Anomaly

    It isn't an anomaly. The map contracts itself when there are less players. Less room for time wasting or just likeliness to find another person while walking around.
  8. MaceMadunusus

    Passing through doors in spectator mode became buggy

    Door thickness. Thicker doors tend to break.
  9. MaceMadunusus

    Gameplay Direction Post 1.4.3

    This is true but Jedi or Sith seeing don't need to be the same as one another either.
  10. MaceMadunusus

    Passing through doors in spectator mode became buggy

    It will occur on doors without area portals. It has nothing to do with them. Area portals just handle visibility. The doors themselves and their interaction with spectator is what teleports the camera. The game automatically creates a trigger_teleporter around each of the doors with the...
  11. MaceMadunusus

    Movie Battles III

    Still being worked on. Was working on comms landscape textures last night and while bored i added sprays. It is slow going when its only two of us though.
  12. MaceMadunusus

    Gameplay Direction Post 1.4.3

    I still want this. No exact position as it only gives periodic position during pulse, doesn't give away class information, animation state, possible weaponry.
  13. MaceMadunusus

    Maps error?

    Can't really help without an actual error or a description as to what is happening.
  14. MaceMadunusus

    "Movie Battles 2" is kind of a dumb name.

    Linking a TotalBiscuit video should have been enough to convey that point. That video is 10 months old from someone who has 2.2 million subs reviews hundreds of games and has 350k views not counting the initial twitch stream. He took the time to mention a 12 year old mod (at that point) and say...
  15. MaceMadunusus

    "Movie Battles 2" is kind of a dumb name.

    Not everyone that talks about Movie Battles is going to look up the game before they make a comment or post about it, and reference the new name. The same can be said the other way around. People are not going to recognize the new name as being MB2 when they're just talking about it. It isn't...
  16. MaceMadunusus

    "Movie Battles 2" is kind of a dumb name.

    Thank god someone realizes how much work it is and how big the consequences could possibly be. It could actually be detrimental to our player base at this time. Old players wont understand a reference to a new name made on Reddit, YouTube, Twitter, Imgur, etc. and be able to relate or relay...
  17. MaceMadunusus

    "Movie Battles 2" is kind of a dumb name.

    It does if you do a full install. The full name Is Star Wars: Movie Battles II anyway. Even for Jedi Academy, or Battlefront you don't say the Star Wars in front of it. Regardless of the name being stupid it is too late in the mods lifetime to change names. This discussion has been had before.
  18. MaceMadunusus

    Yes, it happens due to latency thanks to server side detection on everything. There would need...

    Yes, it happens due to latency thanks to server side detection on everything. There would need to be a reliance on the client to get it fixed.
  19. MaceMadunusus

    Requires a new engine with completely different netcode.

    Requires a new engine with completely different netcode.
  20. MaceMadunusus

    If permission and source was gained from the original author I wouldn't care.

    If permission and source was gained from the original author I wouldn't care.
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