The changes to rockets, I'd like see reverted so that rockets are entirely predictable. The only counter is jedi/sith push or shooting the rockets with a proj rifle or something. I think it's pretty absurd to randomize the timing of rockets to make them better vs jedi/sith in such an arbitrary...
That's fair enough. I just thought that it was the netcode deciding that he moved enough for the projectile to not hit his head. It often does weird stuff in duel with the hit-reg so I thought this issue must also exist in open.
I wanted to document dueling in this patch before I go into hibernation to await changes. I don't wanna rant about things here. I'll just say that the quality is not up to the usual standard since I had to record a lot of footage and then re-encode it. I hope it's still watchable.
I've never been a fan of those multipliers. It works better in games where the projectiles are instant and the netcode isn't ancient and screwy to boot. But who cares what I said to the devs like 5 years ago lol.
I believe I have video evidence to document this here @1:18 in the video. Slow it...
Back when heal was a thing in b17 aka 2007, the lightsaber blade dealt damage when it touched the body. Every bodyhit drained HP and there was even a blue bug that locked the lunge animation so you could stick the saber inside someone and constantly burn their HP. Since everything was reliant on...
You know, I've been thinking about this for awhile now, but Maren is a woman's name in Denmark. It's also what we call our milk cows. Maren Malkeko. Are you sure an Oswald Mosley avatar using 'sith' should have a woman's name?
About a year ago, I wrote something up for Lightsaber Forms in MBII. As Karus said, it doesn't make much sense to tie forms to styles. They don't even have perks any more, so they're essentially just different animations/speed/AP/BP.
To me, it makes more sense to tie the lightsaber forms to...
A melee wookiee should not be able to win against a lightsaber if the sith plays propely. If you have the timing to hit a wookiee with red+crouch as he's coming in, you should kill him without any retarded bullshit. That forces the retarded wook player to git gud and try to bait swings or get...
There's no counterplay other than running away, which is just completely retarded game design. The sith crouched properly and even got in TWO lightsaber hits, yet this no skill carpet is just holding down two mouse buttons and winning. It's gross beyond my ability to express it, and this shit...
Let's not get carried away attributing random things to me. God knows ppl have done that enough throughout the years. I don't usually use the deploy thing, whatever it's called, in open, because it costs points and it requires teamwork to really shine. It's much better in a situation where you...
Commanders are one of the most useful classes in the game, and I often see one team getting completely creamed because it doesn't have enough "stock" troopers defending or attacking, because everyone is either a jedi/sith or a sniper class trying to get uber leet frags.
The strength of soldiers...
I've been playing ET/Commander with E-11 lvl 3 and 1 grenade for like 10 years, never using dodge. I don't get all you newbs blowing a fuse over this and saying that commanders now suck because you can't become invulnerable every 30 sec.
Commanders are really good, just play with brains and use...