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  1. Hexodious

    rage wookiee

    You'd always have the option to go STR2 without gunslap for increased melee movement speed from fury1 and barge. You'd lose force immunity from lightning/grip and some melee damage/knockback but is still an option. I forget if its strength 2 or 3 that stops nades (but if its 2, yes it would be a...
  2. Hexodious

    rage wookiee

    I'd like to add that yes this is very similar to and basically a fairer version of dodge for the Wookiee in terms of temp hp. But while I toyed with the idea of having Rage be an additive thing on damage done (like now) or resetting to full on kills I didn't want it to become a problem for the...
  3. Hexodious

    rage wookiee

    I'd like Wookiee to be able to push better in general, in a similar way that the new dodge is designed to allow (yes we all know the numbers are off but hoping the team tweaks it soon). The gameplay of rushing someone down can be maintained imo, but the scale of it at the moment is a bit too...
  4. Hexodious

    New UI Sucks

    Having the model/hilt saved to the build template would be huge.
  5. Hexodious

    what type of mb2 player are you?

    Part of the furniture.
  6. Hexodious

    Lini's meme montages

    I finally made it into a video :D haha that ending was excellent
  7. Hexodious

    Fixed Saber Stance Switch while saber off (reload)

    I have been unable to saber stance switch several times while my saber is off (reload). It is not always, unsure how its triggered atm. If you try switching during roll, you are unable to switch until you've turned on saber Turning off saber during roll might be related
  8. Hexodious

    Droideka Feedback

    Hi, I've not played MB2 in ages and came back for this patch here is some feedback for the Droideka. I should start by saying how I play Deka as it matters a lot to how I describe the strengths and weaknesses and how I think the class should be played (aka not just another tank). My preferred...
  9. Hexodious

    Dev Diary - Game Stats

    This is cool - I am looking forwards to seeing a future dev post where you break down some findings. Are you able to separate findings based on server geoip, for example seeing meta differences/popularity of classes/abilities based on region? Similar to how we can filter EU/NA maps played in...
  10. Hexodious

    MovieBattles II V1.7 Released

    Cool, looking forwards to trying it.
  11. Hexodious

    I'm tired of the current state of dueling

    As an open mode player, BP drains still are too low. Strategy remains ignore Jedi and kill gunners and only mblock and duel if required,
  12. Hexodious

    MovieBattles II V1.6.1 Released

    Yes I am ok with the headshot requirement on sniper rifles for 1hk. It helps the new player experience immensely. If you mean show me 100% headshots vs someone who knows exactly where you are and is trying to rush you down then yeah I agree, but isn't that also the point? I am ok with any...
  13. Hexodious

    CLAN Consortium Open Branch (EU)

    Cool idea expanding it to openmode, there are a lot of newer players at the moment and them learning the basics would be great!
  14. Hexodious

    1.6 Feedback

    But in R1 the rebels are getting the data not the imps? It feels like you are following the movie characters with K2SO hacking the console for the data, while Jyn and Cassian go in and get the stuff. If the map is being described as the imps blowing up their own base, it certainly doesn't feel...
  15. Hexodious

    1.6 Feedback

    mb2_citadel @Lindsey I like the general layout, the height variations are nice and I really like the dynamic cover with the box tram. You get into action pretty fast, great! In openmode it feels like the teams should be swapped by default, Imperials seem to be attacking their own base? The...
  16. Hexodious

    J| 2020 Trailer

    This was very cool, good stuff guys.
  17. Hexodious

    [Feedback] Droideka does no FP damage.

    I agree jedi is a bit OP at the moment, but with the knockback hotfix soon(tm) and hopefully FP adjustments in the future this should get better. Just treat this as playing hard mode so that when a patch comes it will be ezmode.
  18. Hexodious

    Fixed siegeclassopen 1 what gives?

    Explains why it happens a lot at round end with everyone spamming class config to rejoin.
  19. Hexodious

    Revert Projectile Rifle damage back to 150

    Yes on a headshot, and that is how it should be. The change mostly affects body shots (minus EE-3 which is waaay too weak in the current build but devs said a few times that it will get a buff). If 100 base damage isn't enough to one shot everything with a headshot then it should have a buffed...
  20. Hexodious

    MovieBattles II V1.6 Released

    Awesome, nice one!
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