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  1. MaceMadunusus

    Ideas from Scrims

    Deka will be getting a rebuild. It is just completely non-viable to have a class like that with infinite resources (shield and ammo) and that is the main thing that is going to change, but it of course will have other knock on changes and tweaks to basically every other element of deka as a...
  2. MaceMadunusus

    Fix a timewasting spot on mb2_commtower

    Fixed for next release.
  3. MaceMadunusus

    Unconfirmed Sense 2 does not draw outlines at r_picmip 8 +

    I can't seem to replicate this. The sense 2 shader doesn't appear to be affected by picmip at all for me. So my guess is that it is a combination of some other setting on your end as well. However, when you start modifying your own settings to such an extreme degree, the algorithms that choose...
  4. MaceMadunusus

    Fix a timewasting spot on mb2_commtower

    Yup, this is on my list of things to fix. Haven't fixed it yet because of being focused on other things though. Will hopefully get to it before next patch.
  5. MaceMadunusus

    1/10 - What now?

    Well right now were roughly 3x the player count of 12 years ago, so doing pretty well. However, the MB team is working on number of things to spruce things up in the next few months (see roadmap class stuff), and the next year or two should hopefully be a pretty big promotional year for us now...
  6. MaceMadunusus

    Moviebattles II 1.9.3 Released

    That won't be making a return, as it was used to DDOS servers and was one of the many things we had to stop in order to make our servers less vulnerable.
  7. MaceMadunusus

    Dev Diary - CTF Deathstar

    It already is released.
  8. MaceMadunusus

    CTF maps are pure Chaos

    Settings -> UI -> UI Options 2 -> Team Indicators Only for teammates not enemies (in spec its everyone)
  9. MaceMadunusus

    NVIDIA RTX Remix in MB2

    Jedi Academy is OpenGL. This only works for DirectX 8 and 9 games. So we can't really do anything with it. Cool tech though.
  10. MaceMadunusus

    Fixed Spin Event: Extra Life does nothing in CTF

    If you receive an extra life on CTF during the spin event, it does nothing. Perhaps it should reduce respawn timer.
  11. MaceMadunusus

    Fixed Spin Event: Incorrect saber colors for non-jedi/sith classes.

    During a Spin event on CTF Deathstar players on the rebel team were spinning lightsabers. Their lightsaber colors were red, which can cause team confusion.
  12. MaceMadunusus

    Fixed SMOD Mute being extended on map change.

    This should already be fixed in the next patch!
  13. MaceMadunusus

    Tempest Build

    When it is ready. It was clear during the alpha there were some issues. Tempest was doing many fixes while the alpha was going on. Then when ready with the launcher the beta for it goes, and whatever fixes from that. You can wait.
  14. MaceMadunusus

    Launcher Can no longer use Steam controller Support?

    I am not 100% sure, but I am guessing it would be covered by this part in the changelog: Hopefully we can get the game update out soon, so that the rest of the steam related features can be fully functioning again but we didn't want to risk doing both at the same time if there were any issues.
  15. MaceMadunusus

    Technical Issue Random broken textures

    I have only seen this happen if the level/map youre playing on has too much light data. Though nothing currently in MB2 should be causing that.
  16. MaceMadunusus

    Stop reworking the sabering system

    Yes, I am talking about the period before that, which caused so much turmoil that lead to the 3-4 year break.
  17. MaceMadunusus

    Stop reworking the sabering system

    Because that is just factually wrong if you think what you got was actually some form of overhaul. Just shows a basic misunderstanding of what an overhaul of the saber system would actually entail.
  18. MaceMadunusus

    Stop reworking the sabering system

    That is what kind of got us into the current problem with the current saber system. Which is what we are trying to avoid. It isn't being built from zero but it is being handled more carefully this time.
  19. MaceMadunusus

    Save model & hilt selection in our builds

    This is already "In production" but cant guarantee itll be in the next release, but maybe.
  20. MaceMadunusus

    "Legends" Game Mode force powers in Open Game Mode

    If you look at the roadmap here: Trello We have a bunch of things under classes which include new classes and abilities, as well as complete revamps for several already existing things specifically for open mode. It just takes a fair amount of work and our resources have been a bit low for a...
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