Unconfirmed Sense 2 does not draw outlines at r_picmip 8 +

lynt

Internal Beta Team
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At r_picmip 8 and above, sense 2 does not draw outlines of enemies.
It does draw portions of them when they have recently taken blaster damage.
 

MaceMadunusus

Level Designer
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Movie Battles II Team
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I can't seem to replicate this. The sense 2 shader doesn't appear to be affected by picmip at all for me. So my guess is that it is a combination of some other setting on your end as well.

However, when you start modifying your own settings to such an extreme degree, the algorithms that choose how to compress a texture might end up doing things that make it invisible by landing/averaging to a near black pixel. There is only so much control we have over that.
 
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