Recent content by NPC

  1. NPC

    Feedback Thread: v1.10 Open Beta - Nov. 13th 2023

    DLT Nerf: While from the BH class perspective I understand DLT needed a nerf as it invalidated taking P3 or E-11 as BH, I worry the effect it will have on balancing as a whole. Imps have a lot of options for suppression or shooting "down" (ie engaging weaker classes) while the DLT is probably...
  2. NPC

    Dev Diary - A Beta and a Mandalorian

    My Mando proj, you have returned! Glorious days ahead.
  3. NPC

    Ideas from Scrims

    Reflection on Imperial Classes: Soldier, Mando, and SBD, could use a few more options for verity but are generally in a good place. Commander, Bounty Hunter, and Sith don't really need anything compared to the rest of the classes. Deka is consider overpower to the point of broken on most maps...
  4. NPC

    Ideas from Scrims

    Personal Shields: Various FA maps have tried to replicate personal shields with regenerating armor or force protect. I think it would be better represented with an limited user ability to differentiate it from dodge. Where dodge can be pierced with headshots or close range, the personal shields...
  5. NPC

    Ideas from Scrims

    Submachine Gun/Autoblaster: Some of the recent Kotor FA's have played around with a modded clone rifle to make an approximation of a submachine gun. Considering SMG's are one of the only gun types not already in MB2, I think it's reasonable to play around with the idea for an Open mode weapon...
  6. NPC

    Ideas from Scrims

    I've got a couple of ideas and some feedback after scrimming every week for two years. This first post will just be on the class balance, the second on boarder changes that will have impacts beyond a single class. Deka: Currently banned in NA scrims. Rather then a full class rebuild or cutting...
  7. NPC

    Feedback Thread: CTF Open Beta #4 - October 9th-10th 2021

    General CTF Gameplay - Let me be clear, if there was a ctf server populated right now, I would be playing it over Open, assuming there wasn't a competitive game I was invited to going. Not because I think the CTF is good in MBII but because the game mode as a whole aluminates some of the more...
  8. NPC

    FEEDBACK: Progressive Siege Open Beta Nov 24th

    mb2_scarif2 I enjoyed the map. I think the objective and the doors needs some clarification. I'm also not sure the second to last hack, the panel K2-SO dies at in Rogue One is necessary. Also, which doors are scenery, which are currently locked, which are currently unlocked, and which were...
  9. NPC

    v1.5 increased projectile speeds: discussion

    I do not enjoy the higher projectile speeds, didn't like it in beta, don't like it now. I don't feel it adds anything other then lowering the skill level for gunning at medium to long range and taking away from the MB2's signature combat style. That said, I realize my enjoyment isn't going to...
  10. NPC

    The Unskilled Argument and the Intricacies of Balance

    Why do heroes get frags for 10 points and elite trooper need to spend 15 points on a frag? Because in the context of the class it makes sense. Comparing weapons or abilities without the wider context of the classes that use them, the maps they are used on, and the enemies they will face is...
  11. NPC

    The Unskilled Argument and the Intricacies of Balance

    Nice perceptive, please note my own is different. I value skill at a far higher level across the board but as I've stated MB2 is a complex equation with many variables at play, assuming you have the insight to see which string needs to be pulled to make the game better is what I'm warning...
  12. NPC

    The Unskilled Argument and the Intricacies of Balance

    Nice perspective, I can tell you right now mine is different. I can send you my theory crafting from BG if you want. You know what map often degenerates into Imperials split between T-21 commanders, sith, and sbds while the Rebels go for clones, jedi and wooks no matter how many players are on...
  13. NPC

    The Unskilled Argument and the Intricacies of Balance

    Just let me say in-advance, sorry to pick on dekas so much but your such an easy target. :) I'm not sure how stating the opposite of my conclusion is supposed to refute my points. What you find unskilled to use will likely not match up with what I find unskilled, which will in turn not match up...
  14. NPC

    The Unskilled Argument and the Intricacies of Balance

    Yeah, silly me hoping humans will think for themselves and put in the effort to understand the situation before jumping to conclusions and screaming their opinions online. I'm just really tired of hearing that this is overpowered or this unbalanced because it can easily kill the only build of...
  15. NPC

    The Unskilled Argument and the Intricacies of Balance

    I'm getting a little annoyed with players complaining about everything and anything that always seems to come down to "buff my class and nerf everything else" or "remove this because it's unskilled and I hate it." So I'm going to lay somethings out that some people apparently don't understand...
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