eezstreet
Movie Battles II Team Retired
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It's exactly the same size as the client, but a large amount of stuff is not needed on the server, including:
- textures
- sounds
- map objects MD3s (only ones which are misc_model_static are. misc_model is baked into the .bsp when compiling)
- weapon models
- effects
- most of the player models (99% of them aren't needed; only special/weird ones like dekas and SBDs are actually needed)
- ui files