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This is an idea for an optional server setting.
In Open mode, what if, when viewing the scoreboard, we could use our mouse and click on any player's name to see a pop-up displaying how they configured their class?
Right now, we aren't actually allowed to even see what class the enemy is using. I would rather this be changed, too. As a server setting.
My reasoning is: A single class can be configured in wildly different ways that change the required counterplay dramatically. The most dramatic example is probably Super Battle Droids and their armor types, but this really applies to every other class to a decent degree. Soldier and Clone are the least dramatic. Force Users can switch between Deflect, Push, Pull, Sense, Lightning, Grip, Speed, and Mind Trick, along with saber styles and Force Block levels, making every force user extremely unpredictable. (Generally after a few rounds, I get an idea of what kind of build every force user on the other team is using, but that wouldn't work if any of them bothered to rotate builds, and it's not... really necessary for me to spend a couple rounds to get that kind of essential info.)
While there is some fun in being able to surprise people with an unorthodox build, the ultimate strategic implication is that it is better to switch classes/builds often, in a constant flow of strategic "Gotchas," to keep the enemy from ever knowing what to expect from you. If we could freely see what classes the enemy has AND what builds they have, it would hardly ruin strategy or stealth, and I think it would make strategizing "cleaner."
(and/or there could be a hotkey that you can press while looking at another player to bring up a 3-second translucent popup showing their build. A scanner kind of thing. Or you could restrict that ability to one class. Give it to the Commander/ET, cuz it's "intel." Give it to Force Users, cuz they can sense shit.)
In Open mode, what if, when viewing the scoreboard, we could use our mouse and click on any player's name to see a pop-up displaying how they configured their class?
Right now, we aren't actually allowed to even see what class the enemy is using. I would rather this be changed, too. As a server setting.
My reasoning is: A single class can be configured in wildly different ways that change the required counterplay dramatically. The most dramatic example is probably Super Battle Droids and their armor types, but this really applies to every other class to a decent degree. Soldier and Clone are the least dramatic. Force Users can switch between Deflect, Push, Pull, Sense, Lightning, Grip, Speed, and Mind Trick, along with saber styles and Force Block levels, making every force user extremely unpredictable. (Generally after a few rounds, I get an idea of what kind of build every force user on the other team is using, but that wouldn't work if any of them bothered to rotate builds, and it's not... really necessary for me to spend a couple rounds to get that kind of essential info.)
While there is some fun in being able to surprise people with an unorthodox build, the ultimate strategic implication is that it is better to switch classes/builds often, in a constant flow of strategic "Gotchas," to keep the enemy from ever knowing what to expect from you. If we could freely see what classes the enemy has AND what builds they have, it would hardly ruin strategy or stealth, and I think it would make strategizing "cleaner."
(and/or there could be a hotkey that you can press while looking at another player to bring up a 3-second translucent popup showing their build. A scanner kind of thing. Or you could restrict that ability to one class. Give it to the Commander/ET, cuz it's "intel." Give it to Force Users, cuz they can sense shit.)
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