- Posts
- 1,251
- Likes
- 995
This thread is for talking about Lightning, and other faction-specific force powers, and their overall role. This thread is not for discussing potential changes. I'm just trying to get a better idea of how to respond to force users as a gunner.
My current understanding of lightning is that it is a tool designed mostly to give Sith free kills on lone gunners. It activates instantly, has a range similar to IDR, and locks up a lone gunner's ability to do anything but get decapitated. Since using force powers prevents you from blocking, I imagine that the main counter to lightning is to have a jedi or a second gunner on-hand to rescue you, and that lone gunners are simply completely incapable of doing anything other than getting facerolled by a lightning Sith. Is there anything I'm missing in this description of lightning?
Relatedly: What's the point of grip? Is it basically lightning with slower activation but some usability vs Jedi? Although... I remember trying to use it on Jedi and getting Force Pushed in response. I guess it gives a momentary vulnerability that could let a nearby gunner shoot the Jedi. Is the vulnerability long enough to get a saber hit in?
Mind Trick and Speed seem more subtle, but it seems like the faction specific force powers in general give Force users easy kills on lone gunners without helping them much vs groups, particularly mixed groups. A team saberist can block lightning, see through mind trick, and counter grip and speed with push. Is the idea to punish lone-wolf gunners and encourage teamplay? I've seen a lightning Sith seem to single-handedly chase a team (of gunners) around the map.
My current understanding of lightning is that it is a tool designed mostly to give Sith free kills on lone gunners. It activates instantly, has a range similar to IDR, and locks up a lone gunner's ability to do anything but get decapitated. Since using force powers prevents you from blocking, I imagine that the main counter to lightning is to have a jedi or a second gunner on-hand to rescue you, and that lone gunners are simply completely incapable of doing anything other than getting facerolled by a lightning Sith. Is there anything I'm missing in this description of lightning?
Relatedly: What's the point of grip? Is it basically lightning with slower activation but some usability vs Jedi? Although... I remember trying to use it on Jedi and getting Force Pushed in response. I guess it gives a momentary vulnerability that could let a nearby gunner shoot the Jedi. Is the vulnerability long enough to get a saber hit in?
Mind Trick and Speed seem more subtle, but it seems like the faction specific force powers in general give Force users easy kills on lone gunners without helping them much vs groups, particularly mixed groups. A team saberist can block lightning, see through mind trick, and counter grip and speed with push. Is the idea to punish lone-wolf gunners and encourage teamplay? I've seen a lightning Sith seem to single-handedly chase a team (of gunners) around the map.