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Hosting Server Spaghetti's VPNMonitor (Updated)

TeKilla

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Wouldn't it be more efficient to just kick/ban the player immediately upon VPN detection instead of waiting? What’s the reasoning behind the 15-second delay?
 
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Wouldn't it be more efficient to just kick/ban the player immediately upon VPN detection instead of waiting? What’s the reasoning behind the 15-second delay?
To warn the players on the server there and to show that it's working. I didn't write that 15-second delay, the Galactic Conquest did.
 

2cwldys

FA Contributor
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Internal Beta Team
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Wouldn't it be more efficient to just kick/ban the player immediately upon VPN detection instead of waiting? What’s the reasoning behind the 15-second delay?

Hello yes, I wrote the changes. It is on purpose. TKer pada could manage to bypass the VPN monitor because he intentionally wouldn't spawn in the round quick enough. Your player has to be in the round and assigned an ID. Pada knew how to bypass this for most detection scripts. It checks in every 5 second intervals up to 15 seconds, before removing them. You can also have it mute them, but it markTKs automatically to prevent grief.
 
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