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So I've seen lots of complaints about sniping, and I've got my own gripes too. But someone said in game before something overlooked a bit: no blaster sniper rifles. That got me thinking.
New Sniper Rifle spec in build menu.
Level 1 Projectile Rifle (20) Level 2 Blaster Sniper (0)
Options to pick from either/or type of rifle. Differences below.
Projectile Rifle
This sniper has armor piercing capabilities and ignores target armor (50%?) and droideka shields, and cannot be reflected by sabers as the shot disintegrates on contact. However, since it is a physical slug it now has bullet drop but is harder to detect where the shot came from.
Blaster Sniper Rifle
This new type of sniper gives the advantage of not having any bullet drop, although it still acts as a normal blaster in game albeit a high damage shot. I imagine like the EE-3 but a separate weapon. (Side note for EE-3, give it separate ammo for sniper mode)
I know a lot probably would rather nothing be done to proj, but I see people talk about it recently. This adds a bit of variety and maybe changing up playstyles.
New Sniper Rifle spec in build menu.
Level 1 Projectile Rifle (20) Level 2 Blaster Sniper (0)
Options to pick from either/or type of rifle. Differences below.
Projectile Rifle
This sniper has armor piercing capabilities and ignores target armor (50%?) and droideka shields, and cannot be reflected by sabers as the shot disintegrates on contact. However, since it is a physical slug it now has bullet drop but is harder to detect where the shot came from.
Blaster Sniper Rifle
This new type of sniper gives the advantage of not having any bullet drop, although it still acts as a normal blaster in game albeit a high damage shot. I imagine like the EE-3 but a separate weapon. (Side note for EE-3, give it separate ammo for sniper mode)
I know a lot probably would rather nothing be done to proj, but I see people talk about it recently. This adds a bit of variety and maybe changing up playstyles.