Discussion in 'Developer Diaries' started by MaceMadunusus, Feb 28, 2018.
Confirmed U-wing as new class.
The bridge is the best part though.
not a great fan of outdoor maps, this is where you can see the engine limitations the most (edgy terrain, repetitive textures, limited lightning system, limited polygons)
these forest walls are terrible but necessary, probbably save thousands of polygons
on the other hand the interior part of the map really shines
still, can't wait to see how gameplay goes and whether it gets popular in rtvs and rotations
^ Yeah this had to be said at some point, that forest looks fairly... bad, but basically like it's a pretty good execution on the engine limitation: the textures themselves are nice. I can definitely get used to it and even entirely comfortable with it probably, but the (simple, neat) interiors definitely look a lot... better than the (inappropriately simple and neat) outside.
Hundreds of thousands to be more exact.
ayyyy now all we need is eadu and jedha.
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