Roadmap

Discussion in 'News' started by MaceMadunusus, Aug 2, 2018.

  1. MaceMadunusus

    MaceMadunusus Level Designer Movie Battles II Team

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    You guys have been asking for years for more and more transparency as to what we are working on with some suggesting the creation of a public roadmap.

    Well, today is that day.


    What to Expect:

    • Seeing various Tasks under specific development categories.
    • Developers working on a Task.
    • Checklists, Notes, Screenshots showing the progress of a Task.
    • Release Estimates.
    • Dreams for the future.
    • Recent Release Category with all recently released items.
    Please take note:
    • Items on the roadmap are potential goals for the MBII team to update at their discretion.
    • Not all potential items are currently listed.
    • Items are always subject to change.
    • The existence of an item being on the roadmap itself does not guarantee that item to ever be released.
    • An item's release date is an estimation intended to act as a goal for that particular item, but does not guarantee that item's release.
    • The roadmap is a living document that is still fairly fresh:
      • Features in the roadmap are still being added and constructed.
      • Not all developers are yet included in the roadmap.
     
  2. Fang

    Fang Donator

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    season pass omg

    hell yeah female voice acting now i can be more virgin than ever
     
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  3. Antraxo

    Antraxo Donator

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    Impressive.
     
    AndyIli likes this.
  4. JamJarBinks

    JamJarBinks

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    For the Lightning fixes, have you considered making lightning usable when knocked down? (Ala Sidious Ep.3 against Windu). Right now Arcs can shoot while knocked-down and it would be a great way to "buff" lightning without making it any more powerful. It might even elevate a lot of the complaints about lightning.

    Also why haven't we ever included a Jar Jar model for vanilla? The character has more speaking lines than anyone in Episode 1 besides Qui Gon, and was crucial to putting the Sith in power.

    Edit: First post. I joined just to comment that and I didn't read the rules. Just let me know if I'm violating any rules by posting suggestions in this thread.
     
  5. Tylenol

    Tylenol Internal Beta Team

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    Still no lootboxes!?! What is this? Come on Nintendo, wake up

    On a serious note, thank you for posting this for all to see. It's good to have this level of transparency from a Dev team compared to what alot of other groups and teams are like
     
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  6. AndyIli

    AndyIli

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    Nice
     
    Last edited: Aug 27, 2018
  7. Luna

    Luna

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    New...
    Classes...
    SBD...
    Revamp...
    This is the best timeline
    based
    and
    redpilled
     
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  8. WaceMindu

    WaceMindu

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    Great ! Thank you, this is something I've never seen from a mod team :)
     
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  9. Nick.

    Nick.

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    • Female Voice Commands
    I'M GOING ON OFFENSE
     
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  10. k4far

    k4far Donator

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    isair likes this.
  11. PuNk

    PuNk Internal Beta Team

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    You just don't know how to PB man, I hear @Kryst is good at it, he could help you.
     
    Mike Tallway likes this.
  12. Tylenol

    Tylenol Internal Beta Team

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    Ummmm he is a she, try again sweetie
     
    Mike Tallway likes this.
  13. AndyIli

    AndyIli

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    XD
     
  14. k4far

    k4far Donator

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    I hear you are not good at managing servers and you support Germany in politics influenced by Gumba -)

    There are infinite genders, free your imagination.
     
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  15. PuNk

    PuNk Internal Beta Team

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    ^
    [​IMG]
    Study it!
     
  16. k4far

    k4far Donator

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    I wish you luck finding a job PuNk.
     
    Mike Tallway likes this.
  17. AndyIli

    AndyIli

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    Hey guys, I've been playing Mando recently and I had some skin ideas (which might be shit XD ) those are:
    The crusader (we already have the cool neo-crusader in the imperial commander)
    The imperial super commando
    The powertech (which we will kinda have with the Visla skin)
    And the ancient Mando (which won't be a surprise not to have since there aren't too many pictures of it)

    I do realize that your hands are full with the next couple of updates and they are looking really cool, but I wish we could have one or two of these skins made and put into the game in the next year or two :)
     
  18. Lessen

    Lessen Childpuncher Movie Battles II Team

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    That pic ain't accurate. Currently if you're in third person, horizontal zones are more like head height, plus horizontal zones overlap with diagonal zones.
     
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  19. PuNk

    PuNk Internal Beta Team

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    ^I know, I am especially bothered by how far up I have to aim for overheads tbh. I just posted that to mock my buddy @k4far
     
    AndyIli likes this.
  20. PuNk

    PuNk Internal Beta Team

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    Damn you're fast.
     

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