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Thinking about sniping lately, an idea of changing sniping in Mb2 came to my mind that seemed too interesting not to share.
This system would be the base to all sniper weapons except for the disruptor, since it already works pretty similar to it.
The System:
For all sniper weapons the accuracy would gradually increase as soon as you start scoping - no matter if you are running, flying or wallrunning.
It would be displayed with an increasingly smaller getting circle indicating your current accuracy level and a flashing crosshair once you gained full accuracy. The accuracy would start with an extremely big circle at first, so if you are quickscoping you would only get a certain hit when your enemy almost fills up all of your screen.
Why it sounds so interesting to me:
@Players: What do you think about this system?
edit: after quickly watching how CS:GO does it i have to add that this system would take longer to reach full accuracy (between 1,5 and 3 seconds maybe) and the initial accuracy would be extremely low.
This system would be the base to all sniper weapons except for the disruptor, since it already works pretty similar to it.
The System:
For all sniper weapons the accuracy would gradually increase as soon as you start scoping - no matter if you are running, flying or wallrunning.
It would be displayed with an increasingly smaller getting circle indicating your current accuracy level and a flashing crosshair once you gained full accuracy. The accuracy would start with an extremely big circle at first, so if you are quickscoping you would only get a certain hit when your enemy almost fills up all of your screen.
Why it sounds so interesting to me:
- Supports shotgun sniping and quickscoping with high risk/high reward
- Gives offensive snipers an advantage over pop-up snipers
- Pop-up sniping is still possible with rewarding fast reaction and aim if you go into scope before popping up.
- For defensive, out in the open snipers not much would change
- Simulates the focusing of a sniper
- Gives devs an intuitive base (for players) to play around with different types of sniper weapons (you can give some weapons full accuracy only while walking or even standing, or have weapons, which increase accuracy faster than others)
@Players: What do you think about this system?
edit: after quickly watching how CS:GO does it i have to add that this system would take longer to reach full accuracy (between 1,5 and 3 seconds maybe) and the initial accuracy would be extremely low.
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