Return the flying ships to um_ns_streets

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I'm back for one message:
RETURN THE SHIPS, YOU F**KS!

:tuskenree:

What a terrible way to castrate one of this game's most iconic maps! No, they do not cause crashes. That's a lie. They were just func_train or func_static entities like there are in every other map in MB2. See mb2_cmp_hetzalprime, mb2_cmp_telos, and so so many more. Removing them has made the map feel so dead. The feeling of life is gone, and I think its a huge middle finger to the map maker.

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