Reduce round time to 4:30

Discussion in 'Feedback & Gameplay' started by S o l d i e r, Mar 20, 2019.

  1. S o l d i e r

    S o l d i e r

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    Reducing the round time would greatly improve this game (as I previously discussed in: Reduce the round time limit), and by such a small amount as 30 seconds it wouldn't create any problems either. It's already too long. I find this round time of 4:30 optimal for the current state of things (without changing anything).
     
  2. Tylenol

    Tylenol Internal Beta Team

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    reduce to 4:20 for very epic weed number hihihi
    There, I did the joke. Am I funny now?
     
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  3. S o l d i e r

    S o l d i e r

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    And my birthday. And Hitler's birthday.
     
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  4. LanceOfLonginus

    LanceOfLonginus

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  5. MaceMadunusus

    MaceMadunusus Level Designer Movie Battles II Team

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    Just in case people didnt notice check our recent major news post: Dev Diary: New Year. New Plans.

    It mentions that progressive siege has the ability to have different time limits on a per-round basis. There are some other controls we have too where I am thinking of implementing first on DOTF where we put the time limit at 4:30 and the secondary objective gives the additional 30 second boost in addition to its other effects. Down the line further enhancing things by allowing "over time" for balance of power/king of the hill type stuff.
     
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