I think duel mode is a perfect example of fragmentation and I have never liked having it for MB2 since there is no team aspect to the play. It works fine for basejka.
Dude, are you serious?!
You "never liked" a mode, that seems to be more popular than older mode, FA?
Mode that obviously has its own playerbase, which, in turn, increases playerbase of whole MBII?
And duel mode also helped to make open mode better, cause I remember what it was like to play open back in the days: there was always some group of players, in both teams, who didn't want to play normally, they just wanted to duel instead.
That was a problem, because those duelist get triggered if any other people tried to participate in those "honor duels".
You could easily be killed by somebody from your team if you didn't respect saber duels, and often admins were on the side of duelists -- so, you could even be kicked for not respecting duels.
Duel mode sorted that mess out, now we can just say "this is not a duel server, go away!".
Not sure why we should ignore wishes of people, enforcing them either to do exactly what devs order them to do, or leave the mod.
Such dictatorship reminds of policy that huge corporations provide these days, locking both their hardware and software in every possible way, removing customization settings, creating vendor lock-ins and so on.
Fuck corporations.
10 years ago I was literally a fanboy of Google. I really believed to what they say, "don't be evil" and stuff.
Now I see they're just as evil as anybody else, soulless and care only for money.
People having fun in duel mode, in the same way as in open mode.
People have stopped to try turning open mode to what it isn't supposed to be.
That's a win-win for Movie Battles.
If MB2 is not interesting enough to play without unlimited time/RP, they wouldn't be playing Open Mode anyway.
They could play open
from time to time, just when they get bored from RPing.
There is possibility that some players would migrate from RP to Open (or Duel, or FA), cause taste may change as you get older.
Today this is your favorite mode, and tomorrow you like something else.
And RPers would increase total number of players.
If you implement it, you need an option for 3-5 minutes only and unlimited. You cannot have anything else because that will cause worse gameplay issues.
As I said before, server owners can decide on their own, what does "cause worse gameplay issues" and what doesn't.
If some server has goofy time limit (as well as bad map rotation, high ping, too low number of players limit, retarded admins etc etc), why do you care?
Players will just move to some other place, that's all.
We still have official servers, with all settings precisely set in the way developers want them to be.
This is pretty accurate... almost every major mod in JKA lived and once RP came in it marked its death, and those people eventually moved on to another mod year after year... Why does the RP mod change all the time? They aren't interested in staying and will leave once they're bored and run out of stories. Once that happens, mb2s gameplay is already damaged.
Really can't understand why are you afraid RPers so much.
Even if they come to MBII, and then leave, why it's so awful and dangerous?
What will happen to all other players after that? Players of open mode, duel mode? They will abandon Movie Battles too? Why they should do it? They aren't lemmings, after all.
It seems that you think roleplayers are some deadly, powerful and most dangerous thing in the universe, like a Death Star