R20.0.04
General
- Fix: NPCs or Droidekas causing JAMP users to crash.
- Fix: Fixed model dismemberment issue by correcting bone rotation handling.
- Fix: Ensured correct bolt order for hands and jetpacks.
- Fix: Rancor should now have proper mouth tags, leading to better head and mouth animations.
- Fix: Further refinements made to weapon swapping, should now feel smoother and more accurate.
- Fix / Change: NPCs are no longer hackable by default, this must be defined in the .NPC text file.
- Fix: Instances of dual Clone Pistol being held incorrectly
- Change: Nearly all NPCs should now be allied to their 'canon' team.
- Fix: Strong and fast saber styles having lower blaster defense
- Fix: Further refinements to proper weapon handling across saber moves and animations.
- Fix: Gunbash now cancels burst fire
- Fix: Mandalorians no longer receive a slow movement speed
- Fix: issues with animation predictions in Low Power Mode
- Fix: Getups with pull normalized for all levels
- Fix: stopping continual fp drains on wallruns
- Fix: TK points not attributing environmental kills
- New / Change:
- mp/ctf1 mp/ctf2 mp/ctf3 mp/ctf4 mp/ctf5
- Now have proper .siege files and work/play/functions properly for MBII ctf
- Note to server admins: adding mp/ctf1 to the maps.txt for rtv will not work currently. These maps will need to be manually swapped to in order to play them ("smod map mp/ctf1")
- mp/ctf1 mp/ctf2 mp/ctf3 mp/ctf4 mp/ctf5
- Fix: mb2_Dxun
- Removed Blaster from Canderous
- Fixed HK-47's Ice Thrower
- T3-M4 give a 15% Speed increase
- Reduced Twi'leks Regen from 1.3 to 0.6 to stop infinite Cloak/Disguise
- Fixed her Dash/Dodge CS not being assigned
- Fix: mb2_dotf:
- New/Change:
- Maul now has a new special Lunge animation on his Saber Staff
- Mauls Saber Staff is now 40 Units in length, up from 32.
- New:
- All Naboo Pistols now have authentic sounds similar to the movie when fired.
- New/Change:
- Change: mb2_echobase:
- Change:
- Luke and Vader now have Sense 1.
- Change:
- Change: mb2_yavinassault
- All characters have had their descriptions reordered and updated to be consistent with all other FA/Legends descriptions.
- Fix: MB2_CMP_Transport
- Removed Armor Attribute from characters
- Reduced Jedi Fugitives Armor from 30 to 15
- Reduced Dengars Healing from 3 to 2
- Changed Demo Droids Thermal Detonator to Thermal Grenade and increased number from 1 to 2
- Reduced Demo Droids Max lives from 2 to 1
- Given Demo Droids Shield Regen 1
- Reduced Pyke Thermal Detonators from 2 to 1
- Reduced Imp Medics Max Armour from 50 to 30
- Increased Shocktrooper ROF by 5%
- Deleted 3 unused files (Snowtrooper, Snow Officer and Storm Officer)
- Change: uM_ctf_dfarena / uM_ctf_darkandlight (AKA "LOTA" - "Lair of the Ancients" FA)
- Heavy force pool and movement speed increased.
- Heavy minigun no longer does HELD_LOWDAMAGE
- Spy class increased hp (30->50) and armor (10->20)
- Support jedi APmultiplier changed from 1 ->1.1 for swifter duels
- SBD forceregen increased to replenish battery for jetpack & sustaining general damage
- Change: Integrated more animations to various characters.
- Fix: Issues with various missing skins
- Fix: Changed description on AP/BP multiplier abilities to make absolutely clear that’s what’s being purchased.
- Fix: Blaster Deflect is renamed to Saber Deflect to descriptively align with Open Mode.
- Change: Padme Amidala
- Change: Diplomat’s Pistol: Shots per clip increased from 4 to 6
- Change: Zuckuss
- Fix: Fixed Staff blocking blasters
- Change: Chirrut Imwe
- Fix: Fixed Staff blocking blasters
- Change: Kyle Katarn
- Increased Force point pool from 90 to 100
- Lowered the rank cost of Push level 2 from 6 to 4
- Received Force Sense 2 as a default ability.
- Speed Rank 3 now purchasable
- Ability Rank cost Adjustments to more closely align with Open Mode
- Pistol (2,2,16) > (2,2,15)
- Push(4,6) > (4,4)
- Push (6,10) > (4,4)
- Speed (4,4) > (4,2)
- Blaster Defense (8,8,8) > (8,8,4)
- Force Block (4,6,8) > (4,6,4)
- Saber Defense (6,6,6)> (6,6,4)
- Blaster (5,10)>(6,6)
- Removed ‘Cannot Slap/Gunbash’ from description.
- Change: General Grievous
- Lowered Speed multiplier from 1.24 to 1.18
- Lowered Armor from 100 to 90
- Change: Din Djarin
- Saber Defense or “Spear (Saber) Defense” Rank cost changed from 0,15,20 to 15,15,5
- Change: Jedi Knight / Dark Acolyte
- Change: Attunement attribute was changed to more closely align with Open Mode. Default Force Pool is now 100, 2 ranks of attunement are purchasable for 6 points each, giving 120 and 140 force points, respectively.
- It is assumed that everyone would buy Attunement level 1 in Open Mode so the first rank is redundant.
- Fix: (Jedi Knight) Missing UI shader for the Jaden Player model.
- Change: Attunement attribute was changed to more closely align with Open Mode. Default Force Pool is now 100, 2 ranks of attunement are purchasable for 6 points each, giving 120 and 140 force points, respectively.
- Traya
- Change/Fix: Added Drain 2
- Heal 1 was supposed to have been added to 20.0.03.
- Jedi Healer Received Heal 2
- We have settled on letting Traya restore her HP with Drain 2, so this is both a change and a fix.
- Change/Fix: Force Grip included in description. The previous changelog stated that it was removed which it wasn’t. It was decided to keep Grip 1 for R20.0.04.
- Change: Added Push 2
- Change: Lowered Mind Trick Level to 1. (The Jedi Healer has a higher MT level but a lower saber throw level.)
- Increased HP to 80
- Change/Fix: Added Drain 2
- Jedi Healer
- Change: Removed (Self) Heal 1
- Frenz is adamant this class not have self healing
- Change: To compensate for the above, made the class somewhat more independently effective
- Gave Pull 2
- Gave passive Healing 2 attribute
- Increased HP from 90 to 100
- Increased Deflect from 1 to 2
- Change: Removed (Self) Heal 1
- Imperial Jumptrooper
- Fix: Now receives correct Repeater reload speed penalty (From 15% to 35%)
- Change: 2 extra ticks of ammo granted as compensation (allows for 2 Sec. fire blobs per clip)
- Lando Calrissian
- Fix: Grenades now correctly can only be thrown with Quick-Throw ability.
- Change: Padme Amidala
- Missed Notes from R20.0.03
- Geonosian Warrior
- Spear attacks now briefly electrocute targets
- Spear attacks now inflict a small amount of knockback
- Rosh Penin
- Added: Bunny Hop (1)
- Added: Slow Faller attribute
- Hondo Ohnaka
- Array Gun (Shotgun) shots do 2x more damage. This is compensation for his hitscan shots not working properly.
- Zuckuss
- Gand Staff attacks now briefly electrocute targets
- Gand Staff attacks now inflict a small amount of knockback
- Geonosian Warrior
Maps
- New: mb2_cmp_ctf_poolparty
- New: mb2_cmp_duel_palp
- Fix: mb2_cmp_onderon - further fixes to crash issue
- Fix: mb2_hrakertstation - tweak to final obj area where players could evade the depressurization room
DOTF:
- New/Change:
- Maul now has a new special Lunge animation on his Saber Staff
- Mauls Saber Staff is now 40 Units in length, up from 32.
- New:
- All Naboo Pistols now have authentic sounds similar to the movie when fired.
- New/Change:
- Luke and Vader now have Sense 1.
- Change:
- All characters have had their descriptions reordered and updated to be consistent with all other FA/Legends descriptions.
- Characters have had their resources fixed to changed them to make use of certain abilities, along with Class Specials being assigned.
- Change:
- All characters have had their descriptions reordered and updated to be consistent with all other FA/Legends descriptions.
- Change:
- All characters have had their descriptions reordered to be consistent with all other FA/Legends descriptions.
- Characters have had their resources changed to allow them to make use of certain abilities, along with Class Specials being assigned.
- Jawa has had an FP increase from 20 to 30.
Changed Files ( Manual / Server Downloads )
Code:
--MBII
cgamei386.so
jampgamei386.nopp.so
jampgamei386.so
mb2_cmp_assets.pk3
mb2_cmp_assets3.pk3
mb2_manaan.pk3
mb2_pb_assets2.pk3
mb2_um_assets3.pk3
MBAssets.pk3
MBAssets3.pk3
MBII.pk3
MBII_Mac.pk3
uii386.so
Changelog Legend
New - New feature or addition to the game.
Change - Changes to the game.
Fix - Bug fix.
Remove - Removed feature.
Feature - New feature name.