Moviebattles II Hotfix 1.7.2.1 Released

iwCSA26.png

V1.7.2.1 Update

General
  • Fix: Fixed an infinite rocket ammunition exploit on ARC Troopers
  • Fix: The correct skeleton will now be used for all FA Character Models.
  • Fix: Unintended knockdowns and staggers have been removed.
  • Fix: Yavin Assult Mine Monsters now play the correct sound effects.


Changed Files ( Manual / Server Downloads )
Code:
--MBII
cgamei386.so
jampgamei386.nopp.so
jampgamei386.so
MBII.pk3
MBII_Mac.pk3
uii386.so

Changelog Legend
New - New feature or addition to the game.
Change - Changes to the game.
Fix - Bug fix.
Remove - Removed feature.
Feature - New feature name
 

Lee

Posts
102
Likes
35
Logging in after an eternity and it's the very day of an update....literally the worst. Then once we move past 100kb/s download speeds we realize steam which u opened 10 mins ago suddenly needs updates...300kb/s. Why u not include more mask and droid models or a 5th and 6th .pka of duel_kamino? I'm sure there aren't dozens of devposts over the last decade explaining what a smart idea this is. And where is the statement by the team, in the wake of Jan 6th, vowing to handover all that private info you've been not-so-quietly collecting? Oh I see it now, my bad.
 
Posts
33
Likes
24
i didnt play open during the terrible infinite ammo bug luckily but i couldnt think of anything worse than jedi temple, open, full team of arc troopers and nade spamming nien nunb's waiting in the council room. thank you for fixing that before i had to endure that hellscape
 
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