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Technical Issue Minigun Animation Questions

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Would anyone in the mb2 development team happen to know the animation sequence associated with holding and firing a minigun? I notice that most mb2 classes when given a clone rifle 3 will fire it like a default clone rifle (I'm speaking specifically about Full authentic mode)
 

Lervish

Donator
Movie Battles II Team Retired
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From z_MB_BaseAssets.pk3/players/models/_humanoid/animation.cfg:
MINIGUN_FIRE 24516 3 -1 20
MINIGUN_READY 24519 7 -1 13
MINIGUN_TRANSITION 24526 7 -1 12
MINIGUN_TRANSITION2 24533 7 -1 -12

Hope this helps!
 

Spaghetti

Floating in the void
R2D2
Movie Battles II Team Retired
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You can pull the animations from _humanoid and load them in ModView. Minigun animations are:
  • MINIGUN_FIRE
  • MINIGUN_READY
  • MINIGUN_TRANSITION
  • MINIGUN_TRANSITION2

EDIT: Lervish you ninja.
 
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