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People out here playing with scripts where
if(M1 == clicked)
{
wait 100ms;
hold M2;
wait 200ms;
unhold M2;
exit;
}
Combos shouldn't be continuable if the block button is pressed. Makes the game cancer when you have some guy with interruptible swings that can't be disarmed, allowing bad players to ez the game, with no skill involved.
if(M1 == clicked)
{
wait 100ms;
hold M2;
wait 200ms;
unhold M2;
exit;
}
Combos shouldn't be continuable if the block button is pressed. Makes the game cancer when you have some guy with interruptible swings that can't be disarmed, allowing bad players to ez the game, with no skill involved.