Lightning push is worse than only lightning against jedi

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Because if you have force focus, it only works for the push, not for the lightning. Unless low on fp you can't zap a jedi, they will be only pushed.
(Actually, sith can start lightning before getting focus or burn fp for simple lightning without push, but someone who rely on force probably don't want to waste it as a workaround)

This is a serious problem on mb2_duel_emperor, emperor is saberless with push 3 and lightning 3. Luke looks like immune to lightning.
 

Helix

Movie Battles II Team Retired
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Rephrased: force focus needs to be used by both lightning and push if the user has both at 3.
Thank you, it kinda annoyed me for quite long time but didn't really have any wish to actually report it.
 

Stassin

Donator
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Rephrased 2: force focus vanishes due to using a force power (force push in this case) and thus is no longer present for lightning to work afterwards, thus we need to add an exception not to decrease force focus points on a push which is part of a lightning push.
 

Smee

Banned
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Lightning needs to be buffed, especially considering how expensive it is. Force push is more effective vs Jedi
 
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Similar stuff with pull+push, though i think it's intended, what happens is when you manage to pull a reckless jedi/sith with force focus, you can't push him to smack him into a wall because you lose your force focus, and the jedi has enough FP for his force block to work. That doesn't happen if a gunner depleted some FP from the jedi, but still. Is that intended or not? I'd think it is.
 
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Can jedi do anything to prevent superpush after pulled? Like jumping up fast? If they can't what do you think about getting blue for fast focus,
keeping distance and walking backward, so they have to run to catch you. Superpush when they run. If they are not dead repeat.
 
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Can jedi do anything to prevent superpush after pulled? Like jumping up fast? If they can't what do you think about getting blue for fast focus,
keeping distance and walking backward, so they have to run to catch you. Superpush when they run. If they are not dead repeat.
 

Tempest

Gameplay Design
Movie Battles II Team
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Could probably fix this by adding a short time after "activating" force focus via force power so that you could follow-up with stuff like this (probably have timer start once the power you're using to activate it is done).
 

StarWarsGeek

Internal Beta Team
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Could probably fix this by adding a short time after "activating" force focus via force power so that you could follow-up with stuff like this (probably have timer start once the power you're using to activate it is done).
Using force focus for super pushes? Yes please!
 
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