Nightshades
Banned
- Posts
- 12
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- 9
Hello everyone, today while playing on duel server i experienced a very bad behavior, a rude person was using fake name from member of J clan, that person lamed me more than 20 times including random people, he was obviously banned but was still reconnecting with fake name, probably using VPN and sometime he disconnected before the admin went on to AVOID BAN.
The actual system is critical and i would suggest the following:
Since we know that they can disconnect and avoid ban, what can be pretty good is to LOG a .txt constantly (until the server shut down or the map changes) which will parse everything the "console has" player message and all and before the "username" adding the IP of the player.
This way the person that has access to the server will be able to read that log and check for any bad behavior and if needed ban the corresponding IP, that would solve many problem and make ban less avoidable.
I would recommend that when we start the dedicated server it automatically open a file stream and write in the .txt for the name of that file i think it could be the "timestamp" (month,day,year,hours,minutes,second,keyword of the actual map) the file stream will be closed once the server shut down or the map change etc.
This would take a very low amount of disk space but it would create many small .txt logs, but i believe it could be a nice way to "control" the players also reviewing what was wrote in the console.
As you know if someone start flaming someone and start going on a laming-chain kill YOU NEED PROOF, the ability to review the entire "Session" logged in a .txt is clearly good for that.
I don't know if we can already log an entire session (console parsing) but the IP of the players should be added.
For the people reading that thread:
Do you think that we need more administration tools for the server ?
The actual system is critical and i would suggest the following:
Since we know that they can disconnect and avoid ban, what can be pretty good is to LOG a .txt constantly (until the server shut down or the map changes) which will parse everything the "console has" player message and all and before the "username" adding the IP of the player.
This way the person that has access to the server will be able to read that log and check for any bad behavior and if needed ban the corresponding IP, that would solve many problem and make ban less avoidable.
I would recommend that when we start the dedicated server it automatically open a file stream and write in the .txt for the name of that file i think it could be the "timestamp" (month,day,year,hours,minutes,second,keyword of the actual map) the file stream will be closed once the server shut down or the map change etc.
This would take a very low amount of disk space but it would create many small .txt logs, but i believe it could be a nice way to "control" the players also reviewing what was wrote in the console.
As you know if someone start flaming someone and start going on a laming-chain kill YOU NEED PROOF, the ability to review the entire "Session" logged in a .txt is clearly good for that.
I don't know if we can already log an entire session (console parsing) but the IP of the players should be added.
For the people reading that thread:
Do you think that we need more administration tools for the server ?