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As the title says, if I'm playing in first person camera, whenever I fire my left-hand dual Westar, the game will freeze for a moment right before firing.
If I keep firing, the firing rate is a little faster than the rate of recovering from stutters, and the stutter effects kind of "stack" with more dramatic glitches happening, including the map flickering out of existence for a moment and, eventually, the audio cutting out entirely.
If I fire very slowly, there is no freeze on the right hand gun, and almost always a freeze on the left hand gun. The freezing seems to happen more consistently or get worse if there's an enemy around..?
From extremely brief testing, this doesn't seem to happen in OpenJK, but I don't want to use OpenJK because of the map arrows bug.
Probably relatedly, in neither OpenJK nor JAMP does the left-hand gun show any muzzle flare. (In first person.)
Maybe related other bug: When I tracking dart somebody, the sound plays normally sometimes but usually then distorts and cuts out ALL my sound for a moment. I say it's maybe related because it also cuts out the sound.
If I keep firing, the firing rate is a little faster than the rate of recovering from stutters, and the stutter effects kind of "stack" with more dramatic glitches happening, including the map flickering out of existence for a moment and, eventually, the audio cutting out entirely.
If I fire very slowly, there is no freeze on the right hand gun, and almost always a freeze on the left hand gun. The freezing seems to happen more consistently or get worse if there's an enemy around..?
From extremely brief testing, this doesn't seem to happen in OpenJK, but I don't want to use OpenJK because of the map arrows bug.
Probably relatedly, in neither OpenJK nor JAMP does the left-hand gun show any muzzle flare. (In first person.)
Maybe related other bug: When I tracking dart somebody, the sound plays normally sometimes but usually then distorts and cuts out ALL my sound for a moment. I say it's maybe related because it also cuts out the sound.
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