- Posts
- 33
- Likes
- 39
This thread is basically about discussing what is to me the most overpowered ability in the game.
READ IF YOU GIVE A F ABOUT MY BACKGROUND/WHERE MY OPINIONS ORIGINATES FROM
When I first started playing mb2 in 2005, I had previous experience from co-running a JA+ clan.
Mb2 was a fresh and new experience, and the overall feel to it was more realistic, more ''star wars''.
Now, after a few days of playing the game, I quit. Why? Because the learning curve of all the important mechanics is super slow because they are not self explanatory.
Keep in mind, By then I was a 12 yr old kid from a none english speaking country (Denmark, woohoo), but I still knew a bit of english, since I had a 80+ member clan in Academy with a buddy who was around same age, but I had a really hard time figuring out how the game works.
Back then, I didn't think about googling ''How to play mb2'' and youtube didn't exist.
I never played ANY gunner class, cus I would get pushed down all the time and instantly slashed by sabers, and I think even IF I knew that I just had to ''Walk'', I still wouldn't have gotten a hang of it, not very fast at least.
Now, I recently returned to the game, after not playing since 05, and I dunno how much has changed since all I remember is being ganked, but I only knew how to play the game by watching youtube tutorials with people explaining all the mechanics.
I dunno if there was a library/tips back then, but it sure is a plus that it is added now.
READ IF YOU JUST CAME HERE FOR MY WONDERINGS
I think one of the major reasons new players give up on the game is because of force push.
If you just downloaded the game without spending some hours on reading the mechanics/watching tutorials, you'r gonna have a bad time.
As it is of now, force push takes no skill to use, UNLESS you play against an experienced player/veteran, which in my opinion is 15-25% of the players I engage with. That means the rest of the lot is gonna be spending a lot of their time lying on their but while im casually strolling over to them.
I mainly play sith/jedi because I always have a bad connection because of my cheap laptop and my country, so even though I know how to avoid getting pushed down as a gunner, it tends to happen because of my stupid latency.
MY SUGGESTIONS
1: Make push work like pull, so you at least have to AIM it. That would IMO be the best solution.
2: Increase the cost of FP.
3: Add cooldown / increase the time you'r vulnerable after using the power.
4: Make gunner gettup faster.
5: Reduce Radius / Range of Push
(Bare in mind that I dont think all the suggestions should be applied, but I think somehow you could mix and match some of them to a certain degree).
I would love to spend some more time as a gunner, and I think a lot of other players, new as old, would too.
I think nerfing push would be a key factor in contributing to that cause.
As I mentioned above, english is not my native tongue, so I apologize if the post was a ''rough reader'' to get thru.
Tell me what your thoughts are, and thank you for reading Sad
READ IF YOU GIVE A F ABOUT MY BACKGROUND/WHERE MY OPINIONS ORIGINATES FROM
When I first started playing mb2 in 2005, I had previous experience from co-running a JA+ clan.
Mb2 was a fresh and new experience, and the overall feel to it was more realistic, more ''star wars''.
Now, after a few days of playing the game, I quit. Why? Because the learning curve of all the important mechanics is super slow because they are not self explanatory.
Keep in mind, By then I was a 12 yr old kid from a none english speaking country (Denmark, woohoo), but I still knew a bit of english, since I had a 80+ member clan in Academy with a buddy who was around same age, but I had a really hard time figuring out how the game works.
Back then, I didn't think about googling ''How to play mb2'' and youtube didn't exist.
I never played ANY gunner class, cus I would get pushed down all the time and instantly slashed by sabers, and I think even IF I knew that I just had to ''Walk'', I still wouldn't have gotten a hang of it, not very fast at least.
Now, I recently returned to the game, after not playing since 05, and I dunno how much has changed since all I remember is being ganked, but I only knew how to play the game by watching youtube tutorials with people explaining all the mechanics.
I dunno if there was a library/tips back then, but it sure is a plus that it is added now.
READ IF YOU JUST CAME HERE FOR MY WONDERINGS
I think one of the major reasons new players give up on the game is because of force push.
If you just downloaded the game without spending some hours on reading the mechanics/watching tutorials, you'r gonna have a bad time.
As it is of now, force push takes no skill to use, UNLESS you play against an experienced player/veteran, which in my opinion is 15-25% of the players I engage with. That means the rest of the lot is gonna be spending a lot of their time lying on their but while im casually strolling over to them.
I mainly play sith/jedi because I always have a bad connection because of my cheap laptop and my country, so even though I know how to avoid getting pushed down as a gunner, it tends to happen because of my stupid latency.
MY SUGGESTIONS
1: Make push work like pull, so you at least have to AIM it. That would IMO be the best solution.
2: Increase the cost of FP.
3: Add cooldown / increase the time you'r vulnerable after using the power.
4: Make gunner gettup faster.
5: Reduce Radius / Range of Push
(Bare in mind that I dont think all the suggestions should be applied, but I think somehow you could mix and match some of them to a certain degree).
I would love to spend some more time as a gunner, and I think a lot of other players, new as old, would too.
I think nerfing push would be a key factor in contributing to that cause.
As I mentioned above, english is not my native tongue, so I apologize if the post was a ''rough reader'' to get thru.
Tell me what your thoughts are, and thank you for reading Sad