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Please,...
I am deeply disappointed about the changes for the stamina-perk. It makes it impossible for me as an ARC Trooper to play the class as I have since played it. The fact that you no longer regenerate Stamina while using Stamina's ability is a farce for all ARC troopers. The forced stop leaves any tactical scope for a Quake 3 based engine dead to the player. You have to keep moving all the time. So an ARC Trooper runs slower by default, this change makes it a wet potato bag on two legs, because the only movement it can win is Stamina and that one regenerates by standing still? Kind of paradox.
As a passionate mbii ARC Trooper player I wish that this change of Stamina will not be applied.
Yours sincerely CC U11R
I am deeply disappointed about the changes for the stamina-perk. It makes it impossible for me as an ARC Trooper to play the class as I have since played it. The fact that you no longer regenerate Stamina while using Stamina's ability is a farce for all ARC troopers. The forced stop leaves any tactical scope for a Quake 3 based engine dead to the player. You have to keep moving all the time. So an ARC Trooper runs slower by default, this change makes it a wet potato bag on two legs, because the only movement it can win is Stamina and that one regenerates by standing still? Kind of paradox.
As a passionate mbii ARC Trooper player I wish that this change of Stamina will not be applied.
Yours sincerely CC U11R