Dxun: A New Level Inspired by KOTOR II

Discussion in 'Developer Diaries' started by Sno-dog, Feb 16, 2018.

  1. Bob-Billy

    Bob-Billy

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    10/10 , ive been dreaming about more KOTOR maps !!

    + hidden Cannok or Zakkeg somewhere ?
     
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  2. *Rhiannon*

    *Rhiannon*

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    This moon was where one of the first battles (the first one actually IIRC) of the Mando wars took place, so ye
     
  3. Luna

    Luna

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    The Dxun-Ondereon levels were the best in Kotor 2, and imo we need more outdoor maps like this.
     
  4. Sno-dog

    Sno-dog Movie Battles II Team

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    Yeah I didn't show it in the minimap but that pit is part of an underground route. There is a pit of death elsewhere, but it is smaller and can be avoided pretty easily.
     
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  5. KimmyMarin

    KimmyMarin US Official Server Admin

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    im so happy about this, new maps are always welcome :) thank you.
     
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  6. Killlasaur

    Killlasaur

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    Yay! Dxun! More KOTOR stuff is cool
     
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  7. Noob

    Noob Nerd Donator

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    i think this is the most verticallity in all of the mb2 maps. which i think will be a good mixup
     
  8. |CB|Lyrion

    |CB|Lyrion Internal Beta Team

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    look like a very polished, detailed and well thought level design my good sir, I also like the story, the idea behind objectives.

    thanks for your work, cant wait to explore it
     
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  9. Lessen

    Lessen Childpuncher Movie Battles II Team

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    I sure am itching to play this map.
     
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  10. Z0mByZ

    Z0mByZ

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    This is hype af, more KotOR content is always welcomed. Do you guys have plans for more character models by any chance?
     
  11. Pahricida

    Pahricida Movie Battles II Team Retired

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    Looking good it's nice to see this project finally get out.
     
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  12. Solid Snoke

    Solid Snoke

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    That's amazing. Funnily enough a friend and I'd asked about Dxun or Malachor V not two, three weeks before this reveal. Can't wait to play it ;D
     
  13. Haddon70

    Haddon70

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    Looks great, just hope the fps isn't another jakku and it's nice to see someone actually putting thought into their map before releasing it.
     
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