Dueling System too Complicated

Discussion in 'Feedback & Gameplay' started by starcatraz, Sep 19, 2018.

  1. noel

    noel Internal Beta Team

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    ingame tutorials will help but I don't really know how else we could make it more intuitive, the HUD has improved massively with the addition of pb indicator, all the xhair colours and such (my #1 favourite thing about 1.5 btw). What else can we really add except ingame tutorials and stuff? Nothing much; not without massively changing the mechanics anyway.
     
  2. Callum

    Callum

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    It really isn't that complicated.. I became a Master after six or so months. This patch is the noob patch, you are able to instantly counter even if you miss the PB; the interruption mechanic is essentially gone (when compared to previous patch) so you can attack freely and not worry about being interrupted at all - this means that yawing has been nerfed - I can no longer spin to win as it is too risky because noobs can hit me straight away and my fast attacks aren't even stopping their swings anymore.
     
  3. Hessu

    Hessu

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    You can't attack freely if your opponent knows how to interrupt. And yawing certainly has not been nerfed, it helps with interrupting as well since it makes your swings faster
     
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  4. noel

    noel Internal Beta Team

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    yeah i think this dude is playing another patch lol
     
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  5. Callum

    Callum

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    As someone who used to abuse interruptions in the previous patch, I can tell you that they are more difficult to perform. It would seem that the window to interrupt has been greatly decreased, and as such you see it a lot less. The only time I see an interrupt happen is when someone tries to start an attack right before they are hit. If this is happening to you, you need to work on your timing and spacing, and don't try to start up a swing while you are being combo'd.

    You will see interrupts a lot if you use the Cyan style, and I believe that is how Cyan is meant to be played - constant interrupts - to make up for its lackluster damage.

    Combat has been simplified this patch, and I find it hard to believe that people are having trouble with it.
     
  6. GoodOl'Ben

    GoodOl'Ben Nerd Donator Moderator Movie Battles II Team

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    The current system to me felt the best it's been in a long time. I've had genuine fun dueling. Hits carry impact and consequence and PB is slightly less of a mystery with the indicator as you can learn the actual PB regions rather than going off of hear-say. There's now a lot of fun in mastering perfect blocking.

    To make dueling more fun, I'd wish to see the dueling system focus more on the animations and how they interact with each other in the future. Builds like RC1 and B17 had an awesome flow to them. Animations felt fluid and players could steal turns more intuitively.

    Juicy and meaningful animation interactions to me are the bread and butter of a good fighting game. Clear-cut frame advantages and disadvantages make for a more intricate system.
     
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  7. PuNk

    PuNk Internal Beta Team

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    It's not about that at all. We are talking about miliseconds here, no one can go thinking about such small windows regarding counters and not go crazy in the current state of dueling. The biggest problem with current "countering" is that you can get interrupted and drained mid your own combo without the opponent even PBlocking if they yaw it fast enough. The system is basically forcing you to shake your mouse like a retard and run around to avoid being interrupted like that, and we all know how gay that is.
    Just try AD or D counter with yellow during the opponent's chain. It's ridicilous, unfair and takes no skill while it gives a heavy reward. Not only is it easy for heavy abusers to win against more skilled opponents, it also slowly impacts the rest of us that are aware of it aswell. I start noticing myself doing it aswell often and it's annoying the crap out of me.
     
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  8. GistBattles2

    GistBattles2

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    Practice practice practice. All great players started somewhere most were new and didnt even know how to swing a blade. The point is it all requires a shit ton of practice. And yeah the younger days of movie battles dueling system was much simpler. But it can get very complex at times in movie battles. If you want to improve and stop losing and sobbing on these forums do yourself a favor read a saber guide, get a master, train yourself using all the tips you learn. And eventually your progress will start to skyrocket. Try finding people who can help you out and correct you. Just ask. Thats how i got better at dueling. Good luck.
     
  9. GistBattles2

    GistBattles2

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    Also yeah i agree with you that the developers should keep there saber system and stop changing things and adding new shit just keep it normal. The problem with that is every new update brings things that can be nerfed and fixed. Developers often make mistakes and then they have to pick up for it in the next update and the next update. And even new glitches appear out of nowhere which you guessed it, they have to fix it again! Its just reality but some updates can make the game better. We don't know possibly the next update can be better than this 1.5.1.1 We will see in time.
     
  10. GistBattles2

    GistBattles2

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    By the way yawing is made to make your swings harder to pb. If your getting killed to much your overdoing it a lot mate. Keep your rhythm smooth. Im not gonna go out ape shit yawing the shit out of my mouse.
     
  11. GistBattles2

    GistBattles2

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    But ya gotta understand that when it comes down to swingblocking not all of there combos are swingblocks. Its how you know your opponet and predict exactly when you know they could slap thats when it is goos to swing block.
     
  12. GistBattles2

    GistBattles2

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    No one wants it but for people who love the system just dedicate hours of tutorials and mentors. They then learn aspects and pretty much thats the only way. Yet again this modern dueling system is not as simple as it was :/ Big waste of time but sometimes it could get you better at the system. All comes down to how much you practice. Yeah its pretty damn boring lol.
     
  13. GistBattles2

    GistBattles2

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    But hey you don't have to be a good jedi to have fun. Look at the bright side you could lame, you could teamkill timewaste sneak into a tournament and lame the shit out of anyone than run.... Then get banned but who gives a shit go to the next server and the next one do the same shit and laugh it all out. The game is yours to play you can even make a whole youtube channel out of this shit. Just have a good time.
     

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