The game doesn't need more damage reduction. It need mistakes being punished more severely and deeper diversity between class.
-Higher blaster damage
-Inaccurate fire after few shots in full auto exposure, like EE-3.
-Less ammo
-Harder and skillful saber deflect mechanism
-Rework class in a more creative way
-More creative objectives
-Creative/inventive and balanced force powers
These are the major gameplay flaws preventing the game from reaching its true potential.