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Technical Issue Crashing Randomly when I spawn on a map.

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Hi, I've been playing MovieBattles for a couple of months now, and randomly my game crashes when I spawn onto a map or when I join a server. It just started about a week ago but would only happen infrequently and now it happens too often, so here I am.

Crash Log:
===================================
JKA Movie Battles II Crash Log
===================================
Process File Name: C:\Program Files (x86)\Steam\steamapps\common\Jedi Academy\GameData\mbii.x86.exe
Module File Name: OJK71B7.tmp (cgame)
Exception Code: 0xC0000005 (Access Violation)
Exception Address: 0x1C0FA3C9 (OJK71B7.tmp+0x5A3C9)

-----------------------------------
Register Dump
-----------------------------------
General Purpose & Control Registers:
EAX: 0x002CDD90, EBX: 0x00000000, ECX: 0x54FEF7F9
EDX: 0x179F2B6C, EBP: 0x01AFF780, EDI: 0x1E70A548
EIP: 0x1C0FA3C9, ESI: 0x01AFF794, ESP: 0x01AFF638

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B
 
Posts
6
Reaction score
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I got random crashes with that looks to be the same problem. So i include more crashlogs.

Code:
===================================
   JKA Movie Battles II Crash Log 
===================================
Process File Name: E:\Games\SteamLibrary\steamapps\common\Jedi Academy\GameData\mbii.x86.exe
Module File Name: rd-vanilla-mbii_x86.dll (cgame)
Exception Code: 0xC0000005 (Access Violation)
Exception Address: 0x555F2EEC (rd-vanilla-mbii_x86.dll+0x52EEC)

-----------------------------------
           Register Dump           
-----------------------------------
General Purpose & Control Registers:
EAX: 0x16C02B1A, EBX: 0x0000000A, ECX: 0x16C02B1A
EDX: 0x16C02B1C, EBP: 0x0213ED5C, EDI: 0x2F95A5A0
EIP: 0x555F2EEC, ESI: 0x2DB27F00, ESP: 0x0213ED50

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
          Call Stack Trace           
-----------------------------------
rd-vanilla-mbii_x86.dll(GetRefAPI+0x25DAC) [0x555F2EEC]
rd-vanilla-mbii_x86.dll [0x555C1F99]
rd-vanilla-mbii_x86.dll [0x555BF920]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555C102B]
rd-vanilla-mbii_x86.dll [0x555BFF42]
rd-vanilla-mbii_x86.dll [0x555C4F76]
rd-vanilla-mbii_x86.dll(GetRefAPI+0x1666) [0x555CE7A6]
rd-vanilla-mbii_x86.dll(GetRefAPI+0x7ED7) [0x555D5017]
mbii.x86.exe(openjk_minizip_malloc+0x2ADDA) [0xBEA5FA]
mbii.x86.exe [0xBBEE01]
OJK65B9.tmp(dllEntry+0x1F81) [0x3473E1A1]
OJK65B9.tmp [0x346D5644]
OJK65B9.tmp(dllEntry+0x5039) [0x34741259]
OJK65B9.tmp(vmMain+0x48) [0x34708078]
mbii.x86.exe [0xBBEB91]
mbii.x86.exe(openjk_minizip_malloc+0x28932) [0xBE8152]
mbii.x86.exe(openjk_minizip_malloc+0x2745F) [0xBE6C7F]
mbii.x86.exe(openjk_minizip_malloc+0x3DD11) [0xBFD531]
mbii.x86.exe(openjk_minizip_malloc+0x3E742) [0xBFDF62]
mbii.x86.exe [0xBAC1CC]
mbii.x86.exe(openjk_minizip_malloc+0x76565) [0xC35D85]
mbii.x86.exe [0xBA1035]
mbii.x86.exe [0xBA1177]
mbii.x86.exe(openjk_minizip_malloc+0xAAF03) [0xC6A723]
KERNEL32.DLL(BaseThreadInitThunk+0x19) [0x7579F989]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xE4) [0x77827084]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xB4) [0x77827054]
Code:
===================================
   JKA Movie Battles II Crash Log 
===================================
Process File Name: E:\Games\SteamLibrary\steamapps\common\Jedi Academy\GameData\mbii.x86.exe
Module File Name: rd-vanilla-mbii_x86.dll (cgame)
Exception Code: 0xC0000005 (Access Violation)
Exception Address: 0x555F2EEC (rd-vanilla-mbii_x86.dll+0x52EEC)

-----------------------------------
           Register Dump           
-----------------------------------
General Purpose & Control Registers:
EAX: 0x315F0228, EBX: 0x00000009, ECX: 0x315F0228
EDX: 0x315F022A, EBP: 0x020FDBF8, EDI: 0x296BDB64
EIP: 0x555F2EEC, ESI: 0x2C0D2CB0, ESP: 0x020FDBEC

Segment Registers:
CS: 0x00000023, DS: 0x0000002B, ES: 0x0000002B
FS: 0x00000053, GS: 0x0000002B, SS: 0x0000002B

-----------------------------------
          Call Stack Trace           
-----------------------------------
rd-vanilla-mbii_x86.dll(GetRefAPI+0x25DAC) [0x555F2EEC]
rd-vanilla-mbii_x86.dll [0x555C1F99]
rd-vanilla-mbii_x86.dll [0x555BF920]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555BF899]
rd-vanilla-mbii_x86.dll [0x555C102B]
rd-vanilla-mbii_x86.dll [0x555BFF42]
rd-vanilla-mbii_x86.dll [0x555BFBB5]
rd-vanilla-mbii_x86.dll [0x555A465A]
mbii.x86.exe(openjk_minizip_malloc+0x2BA33) [0xBEB253]
mbii.x86.exe [0xBBEE01]
OJK70FA.tmp(dllEntry+0x1049) [0x1F84D269]
OJK70FA.tmp(dllEntry+0x1C673) [0x1F868893]
OJK70FA.tmp(dllEntry+0x1D012) [0x1F869232]
OJK70FA.tmp(vmMain+0x11E5F) [0x1F829E8F]
OJK70FA.tmp(vmMain+0x1A6D8) [0x1F832708]
OJK70FA.tmp [0x1F7FD08C]
OJK70FA.tmp [0x1F7FD3A5]
OJK70FA.tmp(dllEntry+0x4D41) [0x1F850F61]
OJK70FA.tmp(vmMain+0x48) [0x1F818078]
mbii.x86.exe [0xBBEB91]
mbii.x86.exe(openjk_minizip_malloc+0x28932) [0xBE8152]
mbii.x86.exe(openjk_minizip_malloc+0x2745F) [0xBE6C7F]
mbii.x86.exe(openjk_minizip_malloc+0x3DD11) [0xBFD531]
mbii.x86.exe(openjk_minizip_malloc+0x3E742) [0xBFDF62]
mbii.x86.exe [0xBAC1CC]
mbii.x86.exe(openjk_minizip_malloc+0x76565) [0xC35D85]
mbii.x86.exe [0xBA1035]
mbii.x86.exe [0xBA1177]
mbii.x86.exe(openjk_minizip_malloc+0xAAF03) [0xC6A723]
KERNEL32.DLL(BaseThreadInitThunk+0x19) [0x7579F989]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xE4) [0x77827084]
ntdll.dll(RtlGetAppContainerNamedObjectPath+0xB4) [0x77827054]
 

Dorito

Internal Beta Team
Posts
97
Reaction score
55
Try the JAMP engine, if that doesn't work it might just be faster to do a fresh MB2 install if you haven't already.
 
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