- Posts
- 1,251
- Likes
- 996
I didn't discover this. Some ARC who I forgot the name of showed this to me.
A Dexterity 3 ARC can cancel ANY kind of roll or tumble instantly while in Melee by pressing Guard (reload) + a direction key.
Moreover, Dex 3 ARCs can freely switch weapons in the middle of any roll (and, I believe, any tumble), so ANY time you get knocked down as a Dex 3 ARC, you can select a getup option and then, in the middle of it, quickly switch to Melee and insta-getup, then switch back to your gun. The gun switching does add some time that makes this not a universally perfect option, but it's definitely very good.
You can also use this to dive roll towards someone and then quickly cancel into other knockdowns instead of uppercut, namely spin kick or jump kick.
I asked some of the devs about this and their response implied that it's an inadvertent side effect of the Dex 3 mechanics, rather than a wholly intentional mechanic in itself.
@CC-1119 "Appo' waddup
A Dexterity 3 ARC can cancel ANY kind of roll or tumble instantly while in Melee by pressing Guard (reload) + a direction key.
Moreover, Dex 3 ARCs can freely switch weapons in the middle of any roll (and, I believe, any tumble), so ANY time you get knocked down as a Dex 3 ARC, you can select a getup option and then, in the middle of it, quickly switch to Melee and insta-getup, then switch back to your gun. The gun switching does add some time that makes this not a universally perfect option, but it's definitely very good.
You can also use this to dive roll towards someone and then quickly cancel into other knockdowns instead of uppercut, namely spin kick or jump kick.
I asked some of the devs about this and their response implied that it's an inadvertent side effect of the Dex 3 mechanics, rather than a wholly intentional mechanic in itself.
@CC-1119 "Appo' waddup