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I fixed my movie battles 2 game about 12 days ago and had no problems with it since. But now another issue came up and I searched deeply through the forms and couldn't find a solution. In short here is what the text say and the details. I should also mention that the previous issue I had happened again and I did the steps again and then it slowly led to this.
Text: Unable to generate a temporary class (result=1). error CS1667: Error generating Win32 resource: The process cannot access the file because it is being used by another process
Details:
************** Exception Text **************
System.InvalidOperationException: Unable to generate a temporary class (result=1).
error CS1567: Error generating Win32 resource: The process cannot access the file because it is being used by another process.
at System.Xml.Serialization.Compiler.Compile(Assembly parent, String ns, XmlSerializerCompilerParameters xmlParameters, Evidence evidence)
at System.Xml.Serialization.TempAssembly.GenerateAssembly(XmlMapping[] xmlMappings, Type[] types, String defaultNamespace, Evidence evidence, XmlSerializerCompilerParameters parameters, Assembly assembly, Hashtable assemblies)
at System.Xml.Serialization.TempAssembly..ctor(XmlMapping[] xmlMappings, Type[] types, String defaultNamespace, String location, Evidence evidence)
at System.Xml.Serialization.XmlSerializer.GenerateTempAssembly(XmlMapping xmlMapping, Type type, String defaultNamespace)
at System.Xml.Serialization.XmlSerializer..ctor(Type type, String defaultNamespace)
at MBII_Patcher.PatchDocument.DeserialisePatchDocument(Byte[] SerialisedBytes)
at MBII_Patcher.Patcher..ctor(Uri , String , Int32 , IMBIIPatchUI , IMBIILogger )
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.()
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.(Object , EventArgs )
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.(Message& )
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8800 (QFE.050727-8800)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
MBIILauncher
Assembly Version: 2.1.0.0
Win32 Version: 2.1.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBIILauncher.exe
----------------------------------------
QNSWroMjzStdxRgxFkFwaOrcBcQu
Assembly Version: 0.0.0.0
Win32 Version: 2.1.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBIILauncher.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8801 (QFE.050727-8800)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8019 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MBII_Patcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBII_Patcher.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8773 (QFE.050727-8700)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8766 (QFE.050727-8700)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.7903 built by: Win9Rel
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
hlbQbIjsLfrcuiMEcDxdHCEoJHarA
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBII_Patcher.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Text: Unable to generate a temporary class (result=1). error CS1667: Error generating Win32 resource: The process cannot access the file because it is being used by another process
Details:
************** Exception Text **************
System.InvalidOperationException: Unable to generate a temporary class (result=1).
error CS1567: Error generating Win32 resource: The process cannot access the file because it is being used by another process.
at System.Xml.Serialization.Compiler.Compile(Assembly parent, String ns, XmlSerializerCompilerParameters xmlParameters, Evidence evidence)
at System.Xml.Serialization.TempAssembly.GenerateAssembly(XmlMapping[] xmlMappings, Type[] types, String defaultNamespace, Evidence evidence, XmlSerializerCompilerParameters parameters, Assembly assembly, Hashtable assemblies)
at System.Xml.Serialization.TempAssembly..ctor(XmlMapping[] xmlMappings, Type[] types, String defaultNamespace, String location, Evidence evidence)
at System.Xml.Serialization.XmlSerializer.GenerateTempAssembly(XmlMapping xmlMapping, Type type, String defaultNamespace)
at System.Xml.Serialization.XmlSerializer..ctor(Type type, String defaultNamespace)
at MBII_Patcher.PatchDocument.DeserialisePatchDocument(Byte[] SerialisedBytes)
at MBII_Patcher.Patcher..ctor(Uri , String , Int32 , IMBIIPatchUI , IMBIILogger )
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.()
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.(Object , EventArgs )
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at -l1((T\*~XQdki2S\[V3\]1=ZkS!.(Message& )
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8800 (QFE.050727-8800)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
MBIILauncher
Assembly Version: 2.1.0.0
Win32 Version: 2.1.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBIILauncher.exe
----------------------------------------
QNSWroMjzStdxRgxFkFwaOrcBcQu
Assembly Version: 0.0.0.0
Win32 Version: 2.1.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBIILauncher.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8801 (QFE.050727-8800)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8015 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8019 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
MBII_Patcher
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBII_Patcher.DLL
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8007 (FX35W81RTMGDR.050727-8000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8773 (QFE.050727-8700)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Management
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.8766 (QFE.050727-8700)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
----------------------------------------
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.7903 built by: Win9Rel
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
hlbQbIjsLfrcuiMEcDxdHCEoJHarA
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Jedi%20Academy/GameData/MBII_Patcher.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.