sabersystem

  1. Torlo50

    PB System Change

    So, had an idea. What if we removed bp regen on pb AND pb blocking all dmg? I mean, I think it is a bad mechanic that allows duels to go on too long. We want shorter duels, ignore anything else, but this idea. There is no way to completely remove damage from an enemy swing. Think about it. We...
  2. Ragequit

    What about Duels?

    Hi there. This is a thread about saber mechanics. It is non-perfect but I hope some kind of mechanics is good enough Change: Jumps no longer drain BP, only FP. Note: No BP regeneration. It'll eat your FP too fast if you'll spam it Change: Maximally reduce the difference in speed between swings...
  3. foggy

    Can somebody buff disarms, please?

    Pls, guys, maek the disarmed opponent lose all his aCM thank you. And disarm markers (like green crosshair for PB), yeah, that 'd be great
  4. Fletcher Time

    Improving the support role of jedi/sith.

    Hi! So, I have been playing for a while now, and every open game (or any game with jedi/sith in the mix), I have noticed that people play what is ultimately a support class, as an assault class (Jedi/Sith). Now don't get me wrong, it is possible to help your team by playing the...
  5. Ragequit

    Feedback and ragequit

    Hello. My game experience is about 2 days of gameplay, practice in duel mode only. Sabersystem is hard to learn: there are no information about any kind of swings, blocks, disarm, stag etc. There are no ways to stop agressive style players, that prefer to attack randomly and run forward. Slap...
  6. Princess Dymbesh

    Comparision between new and old Sabersystem.

    Allright fellas, I've been playing recently 1.0 with some friends again, and feel like sharing some thoughts. And to be honest for me i was completly right about how PB worked. (I won't talk about Spinning, like Bawz used to do since it works in both PB systems) It all depends on where the...
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