mbmodesallowed

  1. Bully

    Won't fix RTV/RTM remembers g_Authenticity if map is forcing a specific gamemode

    What went wrong? Last night we noticed that after changing to a map that forces a specific gamemode using the new MBModesAllowed .siege variable the next map that didn't have this variable set would retain the MBMode. This means that savvy players have a way to change the MBMode without RTM...
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