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  1. Jedi Boyd

    What are wookiees weak against?

    EW used to play a game on the old Corellia map that we called "alien vs predator", with one side all wooks and the other side all bounty hunters. Wooks could only use nades and fists, and bounty hunters could only snipe. Rage wasn't much of an issue since you need to be shot to rage. Since...
  2. Jedi Boyd

    Shoutout to the community

    Heya Bogan, no problem man, glad to help. And fix the stove first always, cold food is no fun!
  3. Jedi Boyd

    [SOLVED] g_MinMBPoints

    That did the trick! I'm sure whoever changed the range check in the code from max 80 to default to 0+4 is laughing at me right now. Thanks again for the assist.
  4. Jedi Boyd

    [SOLVED] g_MinMBPoints

    Yeah, last line there shows HUB1 being called. We have a bunch of others set as vstrs so we can switch the name of the server and what mode its running without a lot of pain. Yeah, 300 was just in case the 80 hard coded limit ever was expanded we wouldn't have to change the config. In...
  5. Jedi Boyd

    [SOLVED] g_MinMBPoints

    Non-essential shit stripped. :) So as is, this comes up with only 4 points for new players when in open mode, but comes up with the correct number of starting points when executing 'mbmode 1' from rcon in the in-game console. Could it be the 'mbmode 0' in our HUB1 vstr causing the problem...
  6. Jedi Boyd

    [SOLVED] g_MinMBPoints

    Hey guys, not sure if there is a new server.cfg standard or not to compare against, as the launcher doesn't download one and there really isn't a server install zip anywhere just yet, but I noticed something different when I put our servers on 1.3.2 using our older server.cfg setup. It appears...
  7. Jedi Boyd

    Shoutout to the community

    Geez, good memory man, I had forgotten all about that. And hey Gunman, nice to cya again, been a while.
  8. Jedi Boyd

    V1.3.2 Halloween Update Released!

    That's awesome. I assume you're running the arm-compiled linuxjampded with all the IPtables kernel modules installed? If so, hit me up sometime for some IPtables anti-UDP-flood rules, I would be interested to see if they work fine on ARM as well as Intel/AMD.
  9. Jedi Boyd

    Shoutout to the community

    Now the the world series is over, I should have a bit more time to jump in here and there. I think its time to try our um_poolparty map with 1.3.2! :)
  10. Jedi Boyd

    V1.3.2 Halloween Update Released!

    Now that's pretty cool. Not a lot of horsepower with the PI, but then again a linnuxjampded server doesn't need a lot. Anyone tried this and saw how it performed once populated with 16 players or so?
  11. Jedi Boyd

    V1.3.2 Halloween Update Released!

    Just an FYI, I got the message asking if I wanted to update to the newest version, followed by the restart message about 5 times before it actually 'took'. Someone might want to look at that. It might be something as simple as failing to get a connection to the download server multiple times...
  12. Jedi Boyd

    V1.3.2 Halloween Update Released!

    lol, I just got our 3 servers up to 1.3.1 (like 30 minutes ago). Do I need to run the launcher client-side and look at what it pulls down and then push those same files to the server for 1.3.2?
  13. Jedi Boyd

    [SOLVED] Download link for full install

    Awesome, thanks LoU!
  14. Jedi Boyd

    [SOLVED] Download link for full install

    Well, I got home and sure enough the MBII Windows installer had downloaded jampgamei386.so (as well as the other Linux shared objects cgamei386.so and uii386.so) to the GameData/MBII folder. Looks like I'll just be able to upload these to our Linux server (along with pk3 updates) and be good to...
  15. Jedi Boyd

    Shoutout to the community

    Yo Preston, been a while, how are ya?
  16. Jedi Boyd

    [SOLVED] Download link for full install

    Never thought to look for the shared object Linux file in the files downloaded by the Windows launcher, I'll go check it out.
  17. Jedi Boyd

    [SOLVED] Download link for full install

    Just noticed this link does not contain the jampgamei386.so file, so I think I'm back to asking if there is a server zip somewhere for v1.3.1 that can be used to install a Linux server. Thanks again.
  18. Jedi Boyd

    [SOLVED] Download link for full install

    Gents, with the new site, I can't seem to find the full server install for MBII anywhere. I think I found the latest (v1.3.1) on ModDb at the following link: Star Wars: Movie Battles II v1.3.1 download Is this the official place to get it? It might make sense to have it on this site as well...
  19. Jedi Boyd

    Shoutout to the community

    Hey, just wanted to get on the new forums and say how much I am impressed with how you guys have done with the new site. It looks absolutely awesome. I know its a labor of love for many of you, and so kudos. Also a shout out to Spag -- thanks for getting involved and helping make this happen...
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