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  1. Sanic

    Moviebattles II 1.9.0.1 Hotfix Released

    it isn't that, his voice in taunts, gloat etc are fine, the issue is he has whatever this new roll sound is (that everyone else also has now) and, among a few other things i can say i'll settle for just saying it doesn't fit him at all and it doesn't sound like it's "arguably" a sound he would...
  2. Sanic

    Moviebattles II 1.9.0.1 Hotfix Released

    you changed one clone's roll sound which then went and got applied to nearly every clone in the game. i don't know who you were trying to change specfically but this is overriding dudes who had the RC/etc sound prior like 501st, ep1 clone, kama guy if a dude is setup to be the bf2 guy, rc voice...
  3. Sanic

    Moviebattles II 1.9.0.1 Hotfix Released

    new clone/droid sounds are either impressively bad, overwrote vast swaths of characters that didn't need to be overwritten in the first place or somehow both at once
  4. Sanic

    Moviebattles II Version 1.8 Released

    characters that did have good voicelines with good quality got fuckwithed for reasons unknown, like the fake jedi arc guy, default et guy, default sold rebs, etc. the fake jedi guy has voicelines that are muffled, difficult to understand, or abruptly cut out as if they were ripped from a longer...
  5. Sanic

    [tR] vs |CB| NA Exhibition Match!

    Deka is banned because that one class requires you invest a player slot explicitly towards countering it (And that counter can be potentially killed/rendered useless by push/sniping) If the enemy team has a deka, you absolutely must invest people to deal with that shit. You don't need that for...
  6. Sanic

    ok real talk- mb2's ""future""

    difference being achilles was wrong about literally everything and the only argument i've seen you make is some dated meme.
  7. Sanic

    ok real talk- mb2's ""future""

    if you were anywhere as good as your constant fetish for spewing "git gud" would imply you'd know that's far from the truth. there's little point in trying to main the expensive classes and "git gud" with them when you can apply the very same skill you learned from those classes into the...
  8. Sanic

    [tR] vs |CB| NA Exhibition Match!

    lol deka is at the point right now where it's either completely useless (arc/clone on enemy team) or ridiculously strong (literally anything else) there is literally no inbetween. stop citing "git gud" over shit you know nothing about. why's it banned then lol
  9. Sanic

    [tR] vs |CB| NA Exhibition Match!

    >Drop my only emp to murder a deka >there's another one down main
  10. Sanic

    [tR] vs |CB| NA Exhibition Match!

    ok as much "lol @banning things in a game meant to be competitive" as i'd love to be right now- the only outright counters to deka are clones (emp blob) and arc (emp nade) the issue: empnade can be pushed, the arc can be oneshot and removed from the equation there is no issue with using clone...
  11. Sanic

    Not enough DoT in the game ?

    so basically they balanced all of the classes to have "fair" movement speeds for what they are and then decided to implement a mechanic to upheave all of that. let's hope it's merely trolling, i already heard them propose "running sbds" despite the imp's entire theme of slow, defensive gameplay...
  12. Sanic

    ok real talk- mb2's ""future""

    It doesn't matter how long you discuss how much traffic/choking you want to occur at that door if the level still isn't designed to let you get benefit from the physics system through rolling off ramp/ledge Such an integral mechanic/skill and half the maps in the game don't even let you use it...
  13. Sanic

    Not enough DoT in the game ?

    force blind, because lightning and mind trick didn't make u enough of a free kill already lol!!! explain this chase mechanic they're supposedly making. something tells me i'm about to screech
  14. Sanic

    ok real talk- mb2's ""future""

    So you designed the arc, which is supposed to basically be a "super clone" to have inferior performance, results, and in some ways less versatility in comparison to the straightforward 2life clones You have two "soldier+" classes that have two lives and one of them is significantly better than...
  15. Sanic

    ok real talk- mb2's ""future""

    That's kind of literally my entire point. MB2 is different. Emphasize that. I'd have to see the code first to see if it's something I can work with. Why is ARC in the game as an expensive mobile 1life class when the clone has 2life, a better rifle, 3+ ranged unpushable kd/emp? What is the...
  16. Sanic

    ok real talk- mb2's ""future""

    you do realize that's my point when i keep putting forward the statement of "who will do this", right like maybe you missed the entire paragraph about how even if something is good, the question is still "who will do this" you did see that paragraph, right
  17. Sanic

    ok real talk- mb2's ""future""

    ok let's consider some shit people want- 1. dotf v2 this has been "almost done" for a really long time now but i can totally see this dragging out for far longer than is even necessary 2. finishing the saber system this will take even longer than dotf2 will just due to the nature of it...
  18. Sanic

    ok real talk- mb2's ""future""

    mb2 got a surge of interest explicitly because bf1 sucked it's the same story with mega man indies getting attention because mn9 sucked the issue with this is what if it's actually good and you have absolutely nothing to say for yourself. what if it sucks and you have nothing new for players...
  19. Sanic

    ok real talk- mb2's ""future""

    i'm going to make this short because nobody cares you actually need to figure out at this point what the niche of mb2 is going to be. what is the defining mentality/idea/mechanic behind mb2's existence if it's player freedom (LIKE IT SHOULD BE) then you have a shitton of work to do (not just...
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