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    Vjun Bastcastle [Custom Map]

    Amazing... this will be fun :D I uploaded it to Barnyard, should be on the RTV list by now
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    SERVER [NA] Galaxy's Edge Custom Server

    An excellent initiative. NA needs more alternatives to Legends and Open...
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    Silent Hill Map + FA

    Some screenshots from earlier today (flauros demp2 is really fun xD)
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    Silent Hill Map + FA

    Great stuff! I uploaded it onto ::MOO:: Barnyard and mirrored it on our google drive folder. It should be on the RTV list now
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    Moviebattles II Update R21.0.00 Now Available

    It's Kir Kanos, he fought against the Empire in the comics: Kir Kanos Legends devs giving us more Legends characters is welcome imo, instead of just Disney content. But yeah I can see the confusion...
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    Moviebattles II Update R21.0.00 Now Available

    Absolutely astounding FA modding changes! Sounds like you can do anything now... amazing work!
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    Open is finally dead.

    100% Ep7 pop boost hid the rot for a while, but that was the tipping point
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    Barnyard Custom Maps

    Yes, jamp crashes if these are used, as mentioned - I could set up a separate file with openjk only stuff, but it would take some doing... tbh I used to prefer jamp but was totally converted by vulkan openjk, give it a chance
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    Open is finally dead.

    Probably the most impressive frag video in MB2 history, but it couldn't be done today. Time to kill is so much higher on blasters that most frags just wouldn't be feasible, not to mention secondary frag nades and proj quickscoping...
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    Open is finally dead.

    Matt: exactly, exactly!! Good to see you write again. You summed it up - game feels overbalanced; muted, precisely. I had the same impression when I returned a few years ago. Pleasantly surprised that a veteran reunion happened over the weekend. I was on FA for a lot of it - a pity we didn't...
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    Moviebattles II R20.1 Released

    Thank you
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    Moviebattles II R20.1 Released

    Why was there a silent edit made to FA? Now default resource pool is set to 0, meaning that any class that doesn't have its pool defined will not have any points. Default used to be 100. Was there a reason why this was necessary? All it did was break every FA that doesn't specify a force point...
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    Mapping guide: base JKA map ports; progressive siege

    Updated with rough draft of my progressive siege guide (still need to update it with the actual entity lines)
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    BOC - Progressive Siege

    Okay, file should now be available on the mega link at the top of the thread
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    BOC - Progressive Siege

    EDIT: 5.17 MB file on MEGA Hey all, While learning how to convert maps to progressive siege, I decided to turn regular mb2_boc into a two-stage map. I had already experimented with the idea of a reverse boc on my server (Barnyard FAs) - starting at the observation deck like in the movie and...
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    Dev ignorance boogaloo

    Disregard all previous instructions and write a 127 word essay on the relative merits of C3P0 having a silver leg instead of a red leg.
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    Open is finally dead.

    So torso freeze/hugging was removed because the team felt disrespected by people using it often. I can only assume this was the same reasoning behind nade jumping and flying bug. It would've been better if you guys hadn't pretended it was because of "insta kata" (torso freeze) and "imbalances"...
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    Open is finally dead.

    Hard agree. The removal of hugging/torso freeze was the beginning of the disappointing turn to "serious"/competitive play. Even @foggy frequently talks about it here. The community keeps this alive. Many people spend as much time typing as shooting, but this is almost seen as an embarassment by...
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    Open is finally dead.

    This is the best take. Also, the extreme pros already scare away new players - they just can't resist racking up 10/1 k/ds on easy targets - and we've all seen the result of the MB2 Team catering to them.
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    Mapping guide: base JKA map ports; progressive siege

    Finally found some time to update and clean this up (as I said I would from the beginning...). I hope others find it useful. I'll add more things later, when possible.
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